Played a demo of this, and I have to say it is a mediocre as they get. It certainly "looks" like a cartoon, but it plays like a bad Quake Mod.
Immediatly the setup in terms of story is intriguing, but then you are forced to learn the controls under duress, once you've battled past that bit you are forced along a certain path which is like from level design in the mid to early 90s, i.e. invisible walls, you can't jump to your death, immediate locked doors, lack of organic exploration.
Its just plain average/poor.
Immediatly the setup in terms of story is intriguing, but then you are forced to learn the controls under duress, once you've battled past that bit you are forced along a certain path which is like from level design in the mid to early 90s, i.e. invisible walls, you can't jump to your death, immediate locked doors, lack of organic exploration.
Its just plain average/poor.
Comment