I was looking through some old CVG magazines last night and I came across a feature on the Supergrafx. It got me wondering - why did NEC decide to release this machine?
The PC Engine was still young (and doing well in Japan) and support for the PCE CD-ROM add-on was gathering pace, so why release a more powerful and expensive console at that time? Sure, it was backwards compatible with the PCE but it doesn't seem to make sense to me. Maybe NEC was fearful of more powerful machines, such as the Megadrive and the SNES - but the PCE was beating the MD in Japan at the time. How many games did it have - six in total? It must rank as one of the most abortive hardware releases in history. Still doesn't stop me wanting one, obviously...if only for Ghouls 'n' Ghosts...
I suppose NEC were quite a forward-thinking company at the time though - they were the first on the block with console CD-ROM hardware, and they also released the PC Engine GT soon after the PCE itself came out - imagine that happening today - the PS3 gets released and a year later a portable version appears! Maybe the Supergrafx was just an attempt to keep at the forefront of the market?
In terms of specs, how does the Supergrafx compare to say, the MD or SNES?
The PC Engine was still young (and doing well in Japan) and support for the PCE CD-ROM add-on was gathering pace, so why release a more powerful and expensive console at that time? Sure, it was backwards compatible with the PCE but it doesn't seem to make sense to me. Maybe NEC was fearful of more powerful machines, such as the Megadrive and the SNES - but the PCE was beating the MD in Japan at the time. How many games did it have - six in total? It must rank as one of the most abortive hardware releases in history. Still doesn't stop me wanting one, obviously...if only for Ghouls 'n' Ghosts...
I suppose NEC were quite a forward-thinking company at the time though - they were the first on the block with console CD-ROM hardware, and they also released the PC Engine GT soon after the PCE itself came out - imagine that happening today - the PS3 gets released and a year later a portable version appears! Maybe the Supergrafx was just an attempt to keep at the forefront of the market?
In terms of specs, how does the Supergrafx compare to say, the MD or SNES?
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