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    SNES era music question

    OK, a question for anyone who might know...

    How big (filesize) were the music tracks used on SNES games? and what format were they stored in on the original carts?

    Now i would guess that any samples would up the size considerably compared to the standard chiptunes, so lets just use some common examples:

    Super Mario World tracks (e.g. the overground music)

    Street Fighter 2 Turbo (e.g. Guiles stage)

    any enlightenment welcome....

    #2
    Sound chip

    Spc format
    Last edited by Dandy_sephy; 08-03-2006, 04:18.

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      #3
      thanks!

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