No - there is a set difficulty (easy, medium, hard). To be honest a lot of the time it's just perseverance that'll get you the wins. And practice. Most of the power plays are avoidable, and so long as you concentrate on keeping your bar built up with boost, and hang within sight of the leader (without actually taking the lead), and time your move to the front on the last lap you'll get there eventually, but there is a bit of luck involved.
One of the myths of the game is that the later cars make the earlier races vastly easier (and it's impossible to compete online without them). The top two cars, one built for speed the other for drifting seem on paper to be the best cars, but actually some of the mid-tier cars suit a lot of the events. The top tier racing car in particular is a twitchy beast, which while it has a speed advantage usually loses it by twitching out of control near a power play, or doesn't gain enough power play juice to compete through an entire race. In fact, one of my quick judgements of whether a reviewer actually played the game enough is to check whether they trot out the tired line that the top cars are vastly superior and you stand no chance without them, because it's not true.
One tip, in Air Strike or Detonator, if the car is capable, brake hard at the start and don't cross the line. Reverse, on Detonator until you see the Split Second loading screen, and then you'll be catapulted forward with a rolling start that can save about a second or two on some events. On Air Strike reverse slowly until the helicopter finds you, then accelerate and you'll get one free barrage of missiles avoided immediately at the start of the race.
DLC due for this on the 31st apparently.
One of the myths of the game is that the later cars make the earlier races vastly easier (and it's impossible to compete online without them). The top two cars, one built for speed the other for drifting seem on paper to be the best cars, but actually some of the mid-tier cars suit a lot of the events. The top tier racing car in particular is a twitchy beast, which while it has a speed advantage usually loses it by twitching out of control near a power play, or doesn't gain enough power play juice to compete through an entire race. In fact, one of my quick judgements of whether a reviewer actually played the game enough is to check whether they trot out the tired line that the top cars are vastly superior and you stand no chance without them, because it's not true.
One tip, in Air Strike or Detonator, if the car is capable, brake hard at the start and don't cross the line. Reverse, on Detonator until you see the Split Second loading screen, and then you'll be catapulted forward with a rolling start that can save about a second or two on some events. On Air Strike reverse slowly until the helicopter finds you, then accelerate and you'll get one free barrage of missiles avoided immediately at the start of the race.
DLC due for this on the 31st apparently.
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