Originally posted by gIzzE
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Geist Force Dreamcast ISO is now released
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Originally posted by gIzzE View PostYeah, real shame.
It could have/should have been a series that has grown over the years.
It's tennis, it can't get any better unless you convert it into Cosmic Smash, or add laz0rs, or something.
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Originally posted by Shakey_Jake33 View PostPart of the reason the Saturn's hardware design was so complicated and non-standard is because Sega didn't originally set out to create a proper 3D games console.
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Although we can go as far back as the Mega CD with it's high price and lack of support Sega let themselves down with the Saturn design. Dual CPU'S and more importantly the killer for them Dual VDP'S that don't render in triangles but quaderilaterals add to that no good development libraries, no hardware audio compression, no hardware video compression and a machine that cost them over ?400 to produce at the start. For the 4 years they were supporting that machine Sega lost half a BILLION dollars and over 50% of their workforce and thats just in the 4 years it was being supported
For a start people used to rave about the 3D on Model 2 and 3 Boards and they used quads and SEGA didn't lose half a billion with the Saturn at all, it was in 1997 that SEGA posted it 1st loss and that was modest lost with that . SEGA messed up with the 32X and trying to back and developer for 2 32bit machines
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Originally posted by dataDave View PostWe have all the revisions in the arcades here, and they all play the same to me. I can hardly tell the difference.
It's tennis, it can't get any better unless you convert it into Cosmic Smash, or add laz0rs, or something.
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Originally posted by Team Andromeda View Post?
For a start people used to rave about the 3D on Model 2 and 3 Boards and they used quads and SEGA didn't lose half a billion with the Saturn at all, it was in 1997 that SEGA posted it 1st loss and that was modest lost with that . SEGA messed up with the 32X and trying to back and developer for 2 32bit machines
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Originally posted by dataDave View PostWe have all the revisions in the arcades here, and they all play the same to me. I can hardly tell the difference.
It's tennis, it can't get any better unless you convert it into Cosmic Smash, or add laz0rs, or something.
Haha, no I wouldn't want any of that sort of crap.
I just meant make the game a little deeper control wise. Could have an Arcade mode and a Pro mode.
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Originally posted by Sam The Man View PostThe Saturn cost them half a billion dollars over four years and i say lost because it didn't gain them anything. They were half a billion dollars better off before the Saturn. Yes the company didn't post their first annual loss until 1997 but those figures were misleading.
And although people loved the graphics of the Model 2 & 3 boards no games developers raved about using quads over triangles
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Originally posted by Team Andromeda View PostNot at all . SEGA was still making profits in 1st half of 1997 of ?40 million has confirmed with the full stock report with regards to the planned Bandai merger , so where you get 4 years and ?250 million is beyond me . True to say in 1998 SEGA posted massive losses but that was more to do with spending ?250 million onthe DC and for the 1st time SEGA AM team posting a lost thanks to expensive Model 3 board games not selling enough numbers
For many Model 3 and before that , Model 2 was the be and end all for 3D graphics where home users could only ever dream of having . No-One cared that Model 2 used Quads and so did Model 3 and for even more irony Model 2 didn't support Hardware 3D transparent effects ( an area that the Saturn really lost out to the PS)
And from the minute Sega started spending money on Saturn development to the minute they halted support for it they had wasted half a billion dollars. I say wasted because it (The Saturn itself) didn't make them money, it was half a billion dollars that they spent on Saturn and didn't see a return on. However they were making money in the arcades, quite alot actually and still making money on the Megadrive/Genesis and even the Sega CD to a lesser extent as well as making money on software sales which masked the money they were losing on Saturn and that's why they posted a small profit as late as 1996/7.Last edited by Sam The Man; 13-11-2012, 23:11.
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