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Brilliant story article of Nintendo Wii
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Originally posted by noobish hat View PostA fascinating story, but for me, the problem is this: if you're a true 'artist' then what matters should be your legacy, not your sales. The Wii is Nintendo's worst home system (and I do like it a lot), and I'd say the SNES and N64 are its best. The fact that the Wii made the most money is irrelevant, and will become increasingly irrelevant in the future, when people will be able to judge its library more objectively. It's simply not as good as previous Nintendo systems. The statement from that article that strikes me the most is this:
"The industry is now always thinking about how to make its games as assessable as possible. That's the true legacy of the Wii."
Let's assume that he actually meant 'accessable', since 'assessable' doesn't really make any sense. THAT'S THE WORST LEGACY EVER! The NES's legacy was in basically building the home console business from scratch, including many new genres effectively from scratch. The legacy of the SNES and N64 is the lion's share of most '100 greatest games of all time' lists. And the Wii? It's legacy is the dumbing down of the entire games industry. Well done, Nintendo. WELL DONE.
No surprise I guess particularly on a forum like this focused on imports but irritating all the same:
On launch day, each console sold at a profit, starting at $13 in Japan, $49 in the United States and $79 in Europe. Those margins continually crept upwards.
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