Don't fret. You'll be able to buy a season pass for it.
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Killer Instinct
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Originally posted by Shozuki View PostWell I actually had some interest in Killer Instinct, until MS decided to milk it. Seriously, any good will they manage to gain they find another way to absolutely destroy it.
Basically it's a Day one digital download, with ONE CHARACTER
It's a cash spinning after thought. Nothing else.
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If you are a Killer Instinct fan, you will be weeping as Double Helix are a truely **** developer who murdered the Front Mission series with the awful EVO game. Now they get to do the same to Killer Instinct, video looks totally ****, graphics look better in the first game, R.I.P. KI you will now have two awful sequels.
Double Helix just destory classic games, Slient Hill Homing any one? Slient Hill, Front Mission and now Killer Instinct who can they butcher next?
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Are you all smoking crack or something?
The only 'depth' Killer Instinct had was working out all the glitches and bugs for infinites and the like after you'd got down the main combos. It was quite fun, but... As a serious fighter it was extremely sub-par. Top notch presentation like, but not much else.
I had the cab at one point, but only because Cranky Kong had one, and I'd intended to get other JAMMA boards.Last edited by dataDave; 11-06-2013, 12:35.
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Originally posted by dataDave View PostAre you all smoking crack or something?
The only 'depth' Killer Instinct had was working out all the glitches and bugs for infinites and the like after you'd got down the main combos. It was quite fun, but... As a serious fighter it was extremely sub-par. Top notch presentation like, but not much else.
I had the cab at one point, but only because Cranky Kong had one, and I'd intended to get other JAMMA boards.
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Originally posted by C' View PostKiller Instinct was just downright broken. The Thunder combo at 8:43
I loved these games back in the day, probably because they were more accessible than most other fighters around at the time and the presentation and technical artistry was second to non. Not having Rare do it themselves is a crushing blow though. I bet the folk at Rare would have loved to do it themselves too. Anything must be better than having to work on Kinect ****e.
It's all immaterial anyway as I won't be buying an XbOne, regardless of what games get released on it. Not while Microsoft persist with draconian DRM.
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Not adding fuel to any fires btu this makes for some quick interesting reading:
Key point near the bottom is this (from IGN):
Killer Instinct is a day-one digital-only release on Xbox One, and features -- get this -- one character. Jago is free to play on launch day. Everyone else -- unspecified returning characters as well as original fighters -- will cost money. Price is to-be-determined (of course).
Is this the start of a new trend? With Xbox Live Arcade vanishing into the greater Games Marketplace, perhaps free-to-play is the new trial version, and you'll nickel and dime your way to a more complete version. Hopefully trials of some sort will still mandated so players can try out everything as it hits Xbox Live.
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Looking back on Killer Instinct's character designs is... more than a little cringeworthy. I'd be willing to pick this up and play it though, but pushing it as a F2P game does not fill me with confidence. Even if by some miracle it does end up being not ****, I can't see it getting supported by the FGC because of the 24 hour online check-in imposed by the console. It'll make offline tournaments an absolute nightmare, if not an impossibility outright.
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