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Dead or Alive Xtreme Volleyball 3
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This seems to be getting negative press for a few reasons; they've only confirmed a Japanese release and are saying it'll only get a Western release if there's demand (which some people seem to be interpreting as "we told you westerners not to mod the Steam version of DOA5"), as well as the game only having a subset of the characters, voted for by a Japan-exclusive poll (which apparently suggests that "unpopular" characters like Tina won't feature).
Maybe the previous three didn't sell so well in the West?
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Originally posted by Superman Falls View PostI can imagine that the handheld version sold poorly and the devs do seem to be getting increasingly cynical. The trouble with the Xtreme series is it's not really justified itself in proving there's much game to it beyond the pervy image over the years and versions.
Even visually, it was a mixed bag. The characters had hair physics that looked like some kind of seaweed, and the much-vaunted "breast physics" that DOA prides itself on were almost monstrous (seriously, if you find that erotic then I'd hate to be around you when someone pulls out a plate of jelly at a party).
The jetski game added nothing. I can see why they did it (it's a daft excuse to spend three minutes staring at your character bent over) but the actual game was poor.
Some would say I missed the point (fine) but the first got away with being some weird voyeuristic joke because underneath was a genuinely very good game. I don't feel the second one managed that.
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I don't think the lack of Western release is a problem considering both systems are region free. Most of the people that will want to buy an ecchi mini game spinoff of a fighting game franchise are probably going to be happy with importing anyway. It's one of the reasons I don't think stuff like Taiko V or IA/VT are getting even Western digital releases, as the fan base for that kind of Japan-centric game are more than willing to import. After all, the language isn't a barrier to enjoyment.
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Originally posted by wakka View PostI don't think the lack of Western release is a problem considering both systems are region free. Most of the people that will want to buy an ecchi mini game spinoff of a fighting game franchise are probably going to be happy with importing anyway. It's one of the reasons I don't think stuff like Taiko V or IA/VT are getting even Western digital releases, as the fan base for that kind of Japan-centric game are more than willing to import. After all, the language isn't a barrier to enjoyment.
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The weird thing is that the first was actually a very good volleyball game (it felt a lot like Virtua Tennis), and the pool-hopping minigame was brilliant too. The sequel seemed to make everything worse. The volleyball became imprecise (and no longer allowed for co-op play on one console), the pool-hopping became trickier because it was based on the colour of the Xbox pad's buttons (the first game's was based on the analogue face-buttons of the original Xbox; one of the few games to use the feature).
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