Originally posted by Superman Falls
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Fable legends cancelled and possible Lionhead studios closing
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Originally posted by Team Andromeda View Postwould love to know why even after 3 years Fable legends wasn't even out ... So MS had enough.
Referring back to my point above, freemium games aren't supposed to see that kind of development time. They're meant to be released when much-less-than-finished, and garner an audience of weeks and months as they finish the game - or the game flounders and is never quite finished.
This way of working makes sense for community-driven videogames, but big corporate companies like MS don't like to work in this way, because it reflects a business model of "we'll try it and see how far it goes" - whereas they like to know upfront what their ROI is, i.e. how much they intend to make.
I strongly suspect this'll be one of those products that was assassinated by corporate culture, not by development oversight.
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I may well be in the minority here but absolutley loved Fable 3, i really enjoyed it. Possibly a big reason i enojoyed it so much was i dont recall reading that much of Molyneux' bull**** so didnt have expectiation to be let down by. I havented played it for years so perhaps if i was to play it again maybe it wont have stood the test of time. But none the less the Fable series is one of my fav Xbox games.
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Remember, a dev team is always something of a black box - we can only peer in from the outside. Doubtless the story will emerge soon enough, but it could've been executive meddling.
Referring back to my point above, freemium games aren't supposed
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Was Lionhead a large developer? As in able to work on more than one title at a time?
It's a bit like Rare where it's a wonder it's still intact but it's none core ip contribution is largely behind that. With Lionhead it's always seemed like one title at a time, seems like a shame if they had to focus on one game where for others they would be side projects to something more mainstream.
Still not as big a mystery as to why Sony has allowed Last Guardian to continue existing
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Originally posted by Team Andromeda View PostJust hate F2P myself . Can't see how it works for the PC and console game sectors , mobile phone could be different though
It works for highly competitive games which have a lot of compartmentalised content. For example, a future freemium Street Fighter game (which V is almost, tbh) would work fine. You'd be able to play a version of the game for free, though it'd have a very small character roster that changes each week - then if you want to have a specific character to use whenever you want, you buy that character with real money, say for a fiver. You can also earn characters just by playing the game a lot. Some stuff like costumes or customisations like taunts will always cost real money.
That's just a daft example but it'd work pretty well.
The problem is that the model doesn't apply well to something like Mass Effect. Story-driven experiences really suffer when constrained to freemium models. These would always need to be at some kind of pricepoint.
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Originally posted by Dogg Thang View PostYep, and this is why it's very hard to see how that was going to be a fit for Fable beyond a quick and dirty spin-off as a cheap by-product of the development of a premium game (such as the bar games thing).
I actually really liked the idea of it - a kind of fantasy Left-4-Dead, where a fifth player controls the enemies. Seemed cool.
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It works fine, but the problem the industry needs to come to terms with is that it will never be a good "fit" for certain experiences.
Lionhead it's always seemed like one title at a time
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Originally posted by Team Andromeda View PostName me a game where it works for consoles ? . I really can't think of any if any and Im not being funny btw
To be fair, though, it's only with the PS4/Xbox One that freemium games on console have really been viable. It was possible previously but the machines lacked the flexibility to get much out of it (along with Sony and MS themselves).
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Originally posted by Team Andromeda View PostI think that's quite a bit different to a big budget AAA game that's meant to be F2P , it doesn't look like it working out for Deep Down . Planetside 2 would may have a point though
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Originally posted by Asura View PostDidn't Xbox Killer Instinct work as a freemium game?
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Originally posted by eastyy View PostKiller instinct the free version is basically you get to play one character and have access to all modes like multiplayer and story mode, and the free character would change every now and then and you could choose to pay for individual characters or just get the lot, there is a KI gold which you can pay for to unlock costumes and colours but you do not need them and can just play the game to get them.
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