Arcade. I was hooked on it during a two-week stay at Pontins in 1988, which is also the reason for my love of the C64 version. It was the first C64 game I ever bought. £10 from Boots in Brent Cross if I remember correctly.
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Originally posted by J0e Musashi View PostArcade. I was hooked on it during a two-week stay at Pontins in 1988, which is also the reason for my love of the C64 version. It was the first C64 game I ever bought. £10 from Boots in Brent Cross if I remember correctly.Lie with passion and be forever damned...
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If we're just talking about a straight port of the OG coin-op then the MD/Genesis port has to be the definitive version, surely?
I'd arguably put the GB port up there as well. Not totally arcade-perfect by any means but plays fine with satisfyingly tight controls and at least it has the main 2P co-op (albeit needing a link cable) which is more than can be said for the NES port.
That said, my personal favourite is Double Dragon Advance - a brilliant modern re-imagining of the original.
NES and MS ports are just as bad as each other imo - former for lacking the 2P co-op in the main game and the dreadful RPG-style level-up system to acquire all of the moves, latter for being a flickery graphical mess with controls that are nowhere near tight enough.
Super Double Dragon is quality but obviously doesn't count as it is basically "Best of Double Dragon" combining elements of the entire trilogy.
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Originally posted by Marius View PostGame boy Double Dragon had co-op?!?
Are you sure? I thought the 2P mode was one on one fighting against each other, although it's 27 years since I tried it.
The 2P mode in NES Double Dragon is vs. fighting. The main "Rescue Marian" game is 1P only.
GB Double Dragon has 2P co-op like the coin-op, but you need two copies of the game and a link cable.
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