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The Division 2
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Much surprise not...I did say before the forum wipe and on RLLMUK that I suspected the recently delayed Ubisoft game was the sequel.
One piece that intrigued me was the number of Studios working on it; 'Development will be assisted by (deep breath) Ubisoft Annecy, Redstorm, Reflections, Ubisoft Bucharest and Ubisoft Shanghai.'. Makes me wonder if a lot of Massive are actually working on their Avatar games and a lot of content creation here has been farmed out, hence indicating this may be more of the same, rather than anything more evolutionary.
Lots of things I hope for, but definitely including much more substantive PVE content and proper development post-launch support rather than simply handing over the support of DLC to a subsidiary whilst the studio work on other games.
But the best third person shooter of this gen, so definitely looking forward to seeing more of it.
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From Gamereactor (via Era): Gamereactor Rumor: The Division 2 has a development team of over 1000 people.
Whilst I've no doubt that Ubisoft have allowed for far more resources on this project (particularly if it was slated to come out this financial year to begin with) this is interesting and I wonder if it really is that many. I guess Destiny 2 and Assassin's Creed had similar numbers. Won't leave them, many for Avatar mind...
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Originally posted by Mgear View Post
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Originally posted by Mgear View PostFrom Gamereactor (via Era): Gamereactor Rumor: The Division 2 has a development team of over 1000 people.
Whilst I've no doubt that Ubisoft have allowed for far more resources on this project (particularly if it was slated to come out this financial year to begin with) this is interesting and I wonder if it really is that many. I guess Destiny 2 and Assassin's Creed had similar numbers. Won't leave them, many for Avatar mind...
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Originally posted by Team Andromeda View PostIts Ubisoft, some of the Assassin's Creed games used more staff. Can't wait for the game to ship, just hope for more interaction with the environment and for them to be more reactive to players actions
Originally posted by Superman Falls View PostThey can just put everyone on Division 2 for me. The first was a game I enjoyed more than I thought I would, can't believe they're bothering with Avatar.
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Originally posted by Atticus View PostI'm with you on that mate. I absolutely loved The Division. Did so many things right (far more than a regular Ubisoft release).
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It's interesting because Jim Sterling recently did a video about the recent Yakuza games in which part of his argument was that this smaller game world felt more alive than many games with a far bigger game world (obviously drawing comparison to something some of Ubisoft's open-world collectathons like AC and Ghost Recon Wildlands).
The video wasn't really connected to the Division, but I mention it as I think this feels like a situation where the sequel needs to be bigger, in-part because of the very repetitive gameplay. I would love a map that's much larger in scale and allows for more variation in environments. I've seen some people suggest Chicago would be a good location, but that feels like it might be too similar to NY for me. The rumour of Washington D.C. sounds more appealling to me because I assume it would allow for more variation of open-spaces or natural environments as well as the verticality of a large financial/business district.
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