I managed to get Sengoku 3 working perfectly on Wii RetroArch although it doesn’t want anything to do with the rest of heavy rom hitters.
The Wii is my go to emulation station mainly because it gets one thing right...native screen resolution. You don’t need any fancy shaders on a CRT, it just looks right. The only shame is that RetroArch can only play a limited amount of arcade games, but the games it does run are pretty much perfect.
Nice - i’ll Retry that one. What are the arcade game you use that run perfectly?
Also, do you know what options rotate the screen for vertical games?
No worries. Well CPS1 & 2 run pretty much perfectly, apart from Forgotten Worlds which just hangs on the title screen. It really is like having a Capcom console for all their older titles. Neo Geo works great as well, certainly up to Sengoku 3. I got Blazing Star, Metal Slug and Shock Troopers all working flawlessly.
As for other JAMMA stuff I got working:
1945kIII
Air Gallet
Aliens
Batrider
Batsugun
Battle Bakraid
Battle Garegga
Dodonpachi
Dangun Feveron
Donpachi
ESPrade
Denjin Makai II
Gundhara
Kingdom Grandprix
Mazinger Z
Strikers 1945
Strikers 1945 II
Sailor Moon
Samurai Aces
Shadow Warriors
The Simpsons
Sunset Riders
Sorcer Striker
Surprise Attack
Sengoku Blade
Thundercross 2
Teenage Mutant Ninja Turtles
Turtles In Time
Tatsujin 2
Vendetta
X-Men
They all run pretty much spot on with only X-Men taking a hit with the slowed down music (it's perfect otherwise). The list is a bit threadbare compared to the thousands of games on MAME but the novelty of being able to play these games on a CRT in the correct resolution is worth the time it takes to get them to work.
As for the options for rotating the screen I can't help you there I'm afraid, RetroArch is a bit of a bast functionality wise, it's rather convoluted. I'm sure the option is there though.
No worries. Well CPS1 & 2 run pretty much perfectly, apart from Forgotten Worlds which just hangs on the title screen. It really is like having a Capcom console for all their older titles. Neo Geo works great as well, certainly up to Sengoku 3. I got Blazing Star, Metal Slug and Shock Troopers all working flawlessly.
As for other JAMMA stuff I got working:
1945kIII
Air Gallet
Aliens
Batrider
Batsugun
Battle Bakraid
Battle Garegga
Dodonpachi
Dangun Feveron
Donpachi
ESPrade
Denjin Makai II
Gundhara
Kingdom Grandprix
Mazinger Z
Strikers 1945
Strikers 1945 II
Sailor Moon
Samurai Aces
Shadow Warriors
The Simpsons
Sunset Riders
Sorcer Striker
Surprise Attack
Sengoku Blade
Thundercross 2
Teenage Mutant Ninja Turtles
Turtles In Time
Tatsujin 2
Vendetta
X-Men
They all run pretty much spot on with only X-Men taking a hit with the slowed down music (it's perfect otherwise). The list is a bit threadbare compared to the thousands of games on MAME but the novelty of being able to play these games on a CRT in the correct resolution is worth the time it takes to get them to work.
As for the options for rotating the screen I can't help you there I'm afraid, RetroArch is a bit of a bast functionality wise, it's rather convoluted. I'm sure the option is there though.
Thanks - did they work through the mame 2000 core?. Also can I ask you what core / version you use for sengoku 3 ?
I've been using the Final Burn Alpha core for all the games, including specific FBA CPS1 & 2 and Neo Geo cores. I haven't touched MAME 2000. I don't know if it's worth mentioning but I downloaded the latest build of RetroArch which is 1.7.1, that might have the compatibility needed for Sengoku 3.
OK, so I need to ask. I've got to put together a Pi3 setup (or similar) to put inside a converted arcade machine. It has USB sticks and both HDMI and VGA inputs to the monitor.
So is a Pi3 all I need? As it's sounding like that's the best option.
Currently the machine has a PS3 inside, which is not ideal, but works. That being said, it doesn't get used enough because we need a wider variety of games that are more conducive to having a quick go.
Cool looking forward to the results need this myself struggling to get crt emu driver working on my set up, this looks a better (smaller) option than my desktop tower.
OK, so I need to ask. I've got to put together a Pi3 setup (or similar) to put inside a converted arcade machine. It has USB sticks and both HDMI and VGA inputs to the monitor.
So is a Pi3 all I need? As it's sounding like that's the best option.
Currently the machine has a PS3 inside, which is not ideal, but works. That being said, it doesn't get used enough because we need a wider variety of games that are more conducive to having a quick go.
To be honest, other than playing bigger memory neogeo/mame arcade games (the later is primarily why i bought it), i can’t see it being that much better than a modded Wii, using retroarch to a crt. Once you set the correct resolution and remove the horrible bilinear filter, it really is hammer time. Could be proved wrong though.
To be honest, other than playing bigger memory neogeo/mame arcade games (the later is primarily why i bought it), i can’t see it being that much better than a modded Wii, using retroarch to a crt. Once you set the correct resolution and remove the horrible bilinear filter, it really is hammer time. Could be proved wrong though.
There are other practical improvements though. For instance, it's much smaller, and you could run HDMI out of it later.
There are other practical improvements though. For instance, it's much smaller, and you could run HDMI out of it later.
True, but a Wii is pretty small too though (and really cheap to pick up). if you are looking for accuracy/best quality from emulation, i’d stay clear of hdmi out anyway.
Any PS3 MAME experts on here? I'm guessing that it should have enough grunt to outdo the old OG Xbox with CoinOps but can't find much in the way of info.
*joins the crowd of people looking over DVDX2's shoulder waiting for him to build this thing*
As I've mentioned multiple times I've been running this set-up for a while. Just pick up the RGB-Pi and all is solved. It's less supported that the Pi2SCART, as becomes clear the more time you spend with it, but for my money it's far better simply due to the amount of time the creator spent on it in association with the Recalbox guys; he's working on a RGBPi to Jamma currently too. I was so impressed I wanted to put this in a Dino King, but have gone JAMMA with that now and will be using VirtVic's homemade Pi to JAMMA solution - same end result though. Buy one gents. I'll eventually get round to making a video on it. I've yet to get any PGM titles running on it yet though, although I'm pretty sure I know the reason for that, so no Demon Front for me at the mo, well via this anyhow.
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