Last minute switch puts a racer back in focus for the 49th thread:
Mainline Entry 01 - Daytona USA
Formats: Arcade, Xbox 360, Playstation 3, PC and Saturn
Another of the early 3D racers, the original Daytona became a part of the beating heart of 90's and 2000's arcades up and down the country let alone elsewhere in the world. That sound of the announcer half singing the world "Rolling Start!" marked the beginning of a new race across one of three courses. With the cars bounding round corners taking every wobble increasing damage as the careered through bends, the game stood out against its predecessor VR Racing by featuring texture mapped cars and environments. The game was released very late on via digital platforms but most home gamers go to is the Saturn release which saw excited fans face disappointment as the home port ran at only 20 or so fps against the arcade versions 60fps. So disappointing was the release that Sega opted to create a Championship Edition variant that utilised the Sega Rally engine to improve on the last version. The new version added two more courses with the PC version adding another one on top of those.
Mainline Entry 02 - Daytona USA 2: Battle on the Edge
Formats: Arcade
A few more years saw the arrival of the Model 3 arcade board and with the first game still holding well Sega knocked out this sequel to keep momentum going. After a few months of release Sega updated the game with several changes, an early one being a rework of the visuals of the Beginner course to make it look more NASCAR than its original setting inside a dome. Sadly though, the game never saw a home port.
Spin Off Entry 01 - Daytona USA 2001
Formats: Dreamcast
Instead of porting the sequel, Sega opted to co-develop this title with Genki. The new game compiled every course from Daytona and Championship Edition with an addition three courses created too. The games key feature was its online play ability allowing time comparisons and online racing. The game was most criticised though for not adhering to the arcade games racing physics, feeling overly sensitive instead.
Remake Entry 01 - Sega Racing Classic
Formats: Arcade
With the original release still circling arcades many years later, Sega returned to the well by designing this unbranded remake. The game is the same as the original minus the name and in adding widescreen support.
Mainline Entry 03 - Daytona USA 3: Championship USA
Formats: Arcade, PC
The PC version is unofficial as it was accidentally uploaded by Sega so officially the game is arcade only. The game mirrors the style of the original release closely but compiles past tracks and new ones including the real life Daytona International Speedway and is in arcades now.
Share your thoughts and memories of the Daytona USA series
Mainline Entry 01 - Daytona USA
Formats: Arcade, Xbox 360, Playstation 3, PC and Saturn
Another of the early 3D racers, the original Daytona became a part of the beating heart of 90's and 2000's arcades up and down the country let alone elsewhere in the world. That sound of the announcer half singing the world "Rolling Start!" marked the beginning of a new race across one of three courses. With the cars bounding round corners taking every wobble increasing damage as the careered through bends, the game stood out against its predecessor VR Racing by featuring texture mapped cars and environments. The game was released very late on via digital platforms but most home gamers go to is the Saturn release which saw excited fans face disappointment as the home port ran at only 20 or so fps against the arcade versions 60fps. So disappointing was the release that Sega opted to create a Championship Edition variant that utilised the Sega Rally engine to improve on the last version. The new version added two more courses with the PC version adding another one on top of those.
Mainline Entry 02 - Daytona USA 2: Battle on the Edge
Formats: Arcade
A few more years saw the arrival of the Model 3 arcade board and with the first game still holding well Sega knocked out this sequel to keep momentum going. After a few months of release Sega updated the game with several changes, an early one being a rework of the visuals of the Beginner course to make it look more NASCAR than its original setting inside a dome. Sadly though, the game never saw a home port.
Spin Off Entry 01 - Daytona USA 2001
Formats: Dreamcast
Instead of porting the sequel, Sega opted to co-develop this title with Genki. The new game compiled every course from Daytona and Championship Edition with an addition three courses created too. The games key feature was its online play ability allowing time comparisons and online racing. The game was most criticised though for not adhering to the arcade games racing physics, feeling overly sensitive instead.
Remake Entry 01 - Sega Racing Classic
Formats: Arcade
With the original release still circling arcades many years later, Sega returned to the well by designing this unbranded remake. The game is the same as the original minus the name and in adding widescreen support.
Mainline Entry 03 - Daytona USA 3: Championship USA
Formats: Arcade, PC
The PC version is unofficial as it was accidentally uploaded by Sega so officially the game is arcade only. The game mirrors the style of the original release closely but compiles past tracks and new ones including the real life Daytona International Speedway and is in arcades now.
Share your thoughts and memories of the Daytona USA series
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