User Tag List

Page 4 of 4 FirstFirst ... 234
Results 31 to 38 of 38

Thread: Super Mario Run

  1. #31
    I don't even understand what that link is on about. I did none of that - I just downloaded the game onto my iPad having already purchased it on iPhone, then logged into my Nintendo account when it prompted me to at startup. The full game and my progress were instantly on my iPad.

  2. #32
    I can't sign in to my Nintendo account on my second device ... says it's already linked with another system.

    I had a feeling the two-device thing was going to be a pain in e ar$e

  3. #33
    Quote Originally Posted by Atticus View Post
    I followed the advice on that link but on my second device I can't link to my Nintendo account, I only have the option to create one. So I'm not going to risk paying another 8 on the purchase screen. I shall delete it and wait until something more concrete happens.
    it worked for me, but i agree, wait as you should't have to pay twice. The fact that it is so tricky is a joke.

  4. #34
    Can't help but think that paying 7 to unlock the full proper game would go down better if the game would just let you have the first world in its entirety gratis.

    Only 20 seconds playtime of 1-4 is a joke.

  5. #35
    I quite enjoyed this. Not basic in parts but fun. Found the Ghost houses a bit tricky. It's no Mario World but for Mobile it's good stuff.

  6. #36
    Is it just me, or would it be totally fair to suggest that Super Mario Run is basically what the Super Mario Bros. Game & Watch was this time 30 years ago?
    Last edited by Nu-Eclipse; 23-12-2016 at 07:10 PM.

  7. #37
    This is out today on Android. Looking forward to some playtime!

  8. #38
    Quote Originally Posted by Dogg Thang View Post
    Well I've tried this and it's not for me. It's like playing Mario with a broken controller. And if you can vault over enemies and small gaps automatically, I'm struggling to see the point in those enemies and small gaps.
    Auto jumping is a back up, you should be aiming to jump on them to get coins, the story mode teaches you the basics of levels and is ok but once you start to play toad rally or the coin challenges it really comes into its own.

    When you start replaying levels you see that there set up like a trick run in tony hawks, nailing the perfect line through the level is where the fun lies for me and its the only way you will collect all that level's special coins and complete its challenges. completing challenges gives you extra toad rally tickets. why do you want these though?

    Toad rally is a vs mode that pits you against other people and is more about reacting to the level and keeping you momentum high while collecting more coins than your opponent, tricks give you extra coins as dose chaining enemy's. For me it has this one more go aspect and when you have a good run it feels super satisfying taking all your opponents toads.
    Last edited by Lebowski; 23-03-2017 at 12:40 PM.


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts