One thumb covering 6 buttons is unplayable. Ergo proper stick is a necessity.
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What is the definitive 16-bit home version of Street Fighter II?
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Originally posted by Leon Retro View PostWell, I played them all back in the day, but to make sure I still feel the same way.
Ask most people their fav version of 32Bit Road Rash and I'm willing to bet the 3D0 wins out the most, even though I also own the game also on the Saturn and PS and can barly see any real difference between all 3 and they pretty much all play the same . But I think thats more becasue if you had a 3D0 back inthe day, one put hours into the 3DO compared to the Saturn or PS ones
I take the point about going back now, but that gets a little pointless when one can play Arcade perfect versions of SF II on current systems, never mind Saturn, PS, PS2 . In fact, going back to SF II on the Snes and MD you find out how way off the Gfx was compared to the Arcade. Back in the day, I used to think it was a lot closer than it actually is
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Originally posted by Team Andromeda View PostIf one owned all the systems, you never play the same game for the equal amount of time over 3 or 2 different systems. One system of a said game, will get the most play time... Not just becasue of fanboy stuff, but becasue they will just be one system that is played the most in ones house and also where most of ones mates might own the system too...
Originally posted by Team Andromeda View PostI take the point about going back now, but that gets a little pointless when one can play Arcade perfect versions of SF II on current systems, never mind Saturn, PS, PS2 . In fact, going back to SF II on the Snes and MD you find out how way off the Gfx was compared to the Arcade. Back in the day, I used to think it was a lot closer than it actually is
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Originally posted by Leon Retro View PostYeah, one of my mates had a SNES, so he was all about the SNES when he came round. Another mate only had a Mega Drive, so he would bring MD games round like EA Hockey and want to play that all the time.
I still find it enjoyable to go back to SF2 on the PCE, MD, and SNESLast edited by Team Andromeda; 27-08-2018, 12:14.
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Originally posted by Team Andromeda View PostIt was just me and 2 other boys who had a Snes (noone had a NES at all) so buy in large it was aways the MD version getting played of any multi platform game in the 16 bit days
Originally posted by Team Andromeda View PostI used to think the GFX were a lot closer back inthe day, same for Ghost N Ghouls on the MD and given thats the version I played the most, its my fab version even though I own a Arcade perfect version since the Capcom Generations collections. I lot of time is the version you played the most, that will get the vote for 'your' best version.
There's something nice about playing a game like G&G on different systems. Each version has a distinct vibe unique to the hardware its running on. I like Magic Sword on the SNES, despite it having severe slowdown, simply because the SNES music is so much nicer.
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Originally posted by randombs View PostAm I the only person here who uses three fingers for the buttons when playing SF on a pad? .
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Originally posted by randombs View PostAm I the only person here who uses three fingers for the buttons when playing SF on a pad? It’s similar to using a stick. Playing with my thumb is like hunting and pecking on a keyboard. It’s good for throws in SF3 onwards, though.
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Originally posted by samanosuke View PostSF3 has to be played on a stick. I’m a Hugo main and there ain’t no way I can consistently manage a 720 using a pad, even if I did use my fingers to piano the buttons.
By 'similar to using a stick', I was referring to my fingers on the buttons of a controller being similar to how they are on an arcade stick. It's confusing now I read it back!
And by 'throws', I meant LP+LK throws in SF3/4/5, not special move throws.
Everyone's talking about the various button layouts and which is better/worse. I thought using fingers on joypad buttons was a bit more common than it is but perhaps not.
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Nah, I got you. You’d pretty much have to use your fingers on a six-button facing pad to play SF3 to even a moderate standard anyway as using your thumb would make kara throws nigh-on impossible. I meant that the pad itself would be hard/impossible for me to perform 720 movement with any kind of consistency, using fingers for button presses notwithstanding.
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How do you hold the pad then? Surely any benefit of using your fingers on the six button layout instead of your thumb is lost by your left hand having to control the d-pad whilst also pinning the pad harder in place as you hold it one handed effectively? It sounds really uncomfortable so I could definitely understand a love of arcade sticks then
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