Not happy with how the YouTube trailer footage looks like it's 120fps scaled down to 60, when the game apparently doesn't run at 60.
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Sekiro: Shadows Die Twice (PC, PS4 & PC)
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Native 1800p on Xbox One X, PS4 Pro using reconstruction method to reach 1800p, uncapped frame rate (high 30s to high 40s, similar to Dark Souls 3 Pro patch). "Feels better" on PS4 Pro due to reconstruction method to reach 1800p while X feels worse frame rate wise because it's native 1800p. X version plays best overall IF you play on a 120Hz screen.
Source: Digital Foundry
....pretty dissapointing, would prefer if they just capped it at 30fps (capped on base consoles) as it never dips below that on Pro/X anywayLast edited by Nico87; 21-03-2019, 17:32.
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It reminds me of a PS2 game for some reason. There’s not really a great deal going on other than the bosses. You can just run past all of the standard enemies, and they don’t even chase you. Item collection doesn’t seem necessary either.
Maybe I’m not getting it yet, but I don’t get it so far.Kept you waiting, huh?
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