That goat... that bloody goat...
Mainline Entry 01 - Broken Sword: Shadows of the Templars
Formats: Multiple
Developed by Revolution Software, players took on the role of George Stobbart as he uncovered a conspiracy in a relatively grounded point and click adventure. The functionality of the game is as you'd expect but it was notable for its clean animated visual style and voice acting. It was an amazing success considering its genre, platforms of release and that it emerged in the dawn of the 3D era allowing a surprise franchise to be born.
Mainline Entry 02 - Broken Sword II: The Smoking Mirror
Formats: Multiple
Though not as highly rated as the original this sequel was also a hit in a similar manner. Set six months after the first game, this sequel is largely more of the same telling another adventure with George and Nico.
Mainline Entry 03 - Broken Sword: The Sleeping Dragon
Formats: PC, Xbox and Playstation 2
The third game took the steps into the 3D era with new visuals and a push to make it more cinematic. It was a gamble that paid off to strong reviews and solid sales despite the change to the player having greater direct control over the gameplay.
Mainline Entry 04 - Broken Sword: The Angel of Death
Formats: PC
The least experienced entry had Sumo Digital help out and remains limited to just the PC. The hope was that the game would flourish through not having to adhere to having consoles in mind given how increasingly small that market had become for point and clicks. To some extent it worked as the game was again well received but the limited audience once again saw the numbers slip in spite of good reviews.
Mainline Entry 05 - Broken Sword 5: The Serpent's Curse
Formats: Multiple
Increasingly hard to mount projects such as this, fan demand inspired a Kickstarter effort that saw a fifth entry finally enter development. Returning to the 2D visuals of the first two games as well as the full p&p interface, the new game recreated the early adventures look but using some pre-rendering. Originally released in two instalments it has later been merged into one release. Reviews were weaker than past entries but fans were pleased to have George back. As things stand there is no sixth game but Revolution remains open to the idea.
Share your thoughts and memories of Broken Sword
Mainline Entry 01 - Broken Sword: Shadows of the Templars
Formats: Multiple
Developed by Revolution Software, players took on the role of George Stobbart as he uncovered a conspiracy in a relatively grounded point and click adventure. The functionality of the game is as you'd expect but it was notable for its clean animated visual style and voice acting. It was an amazing success considering its genre, platforms of release and that it emerged in the dawn of the 3D era allowing a surprise franchise to be born.
Mainline Entry 02 - Broken Sword II: The Smoking Mirror
Formats: Multiple
Though not as highly rated as the original this sequel was also a hit in a similar manner. Set six months after the first game, this sequel is largely more of the same telling another adventure with George and Nico.
Mainline Entry 03 - Broken Sword: The Sleeping Dragon
Formats: PC, Xbox and Playstation 2
The third game took the steps into the 3D era with new visuals and a push to make it more cinematic. It was a gamble that paid off to strong reviews and solid sales despite the change to the player having greater direct control over the gameplay.
Mainline Entry 04 - Broken Sword: The Angel of Death
Formats: PC
The least experienced entry had Sumo Digital help out and remains limited to just the PC. The hope was that the game would flourish through not having to adhere to having consoles in mind given how increasingly small that market had become for point and clicks. To some extent it worked as the game was again well received but the limited audience once again saw the numbers slip in spite of good reviews.
Mainline Entry 05 - Broken Sword 5: The Serpent's Curse
Formats: Multiple
Increasingly hard to mount projects such as this, fan demand inspired a Kickstarter effort that saw a fifth entry finally enter development. Returning to the 2D visuals of the first two games as well as the full p&p interface, the new game recreated the early adventures look but using some pre-rendering. Originally released in two instalments it has later been merged into one release. Reviews were weaker than past entries but fans were pleased to have George back. As things stand there is no sixth game but Revolution remains open to the idea.
Share your thoughts and memories of Broken Sword
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