The Axis forces move in and find they're not just facing a group of heroic soldiers but also alien forces in...
Mainline Entry 01 - Metal Slug
Formats: Multiple
For once SNK found a hit and it wasn't a fighting series. Metal Slug showcased highly detailed sprite work in a walk along shoot em up that also contained plenty of humourous touches by the developer. Named after the vehicle line that the heroes could operate, the series saw players work through stages freeing POW's for power ups before taking down an end of level boss. The end result was ironically not that amazingly well received but SNK would be rewarded by how much mileage they could get from the series.
Mainline Entry 02 - Metal Slug 2
Formats: Multiple
As with all the sequels, this first follow up followed the same template as the original but with a few added vehicles mixed in. The game also added transformations for the characters that certain conditions or items could inflict on you. The sequel is mostly remembered though for the performance issues it suffered from causing the game to slow down to a crawl in places. An issue that would be rectified in...
Spin Off Entry 01 - Metal Slug X
Formats: Multiple
A reworked version of the second game, this revamp fixed most of the performance issues from the second title and made a slew of other alterations such as altered levels, new music, stronger enemies and the ability to get fat. The fixes worked and this remains a popular entry.
Spin Off Entry 02 - Metal Slug: 1st Mission
Formats: Neo Geo Pocket
Mainline Entry 03 - Metal Slug 3
Formats: Multiple
The third game added branching paths to levels giving players a split route through some sections of levels, encouraging repeat play. A raft of new vehicles were also added to the game and for many it remains a peak within the franchise.
Spin Off Entry 03 - Metal Slug: 2nd Mission
Formats: Neo Geo Pocket
Mainline Entry 04 - Metal Slug 4
Formats: Multiple
Adding a bonus score system for linking enemy kills, the fourth game was also the last of the old SNK made during their bankruptcy. The game was reasonably well received and after this the differences in teams could be felt.
Mainline Entry 05 - Metal Slug 5
Formats: Multiple
The first full entry of the Playmore era of Metal Slug releases, the fifth game added a slide move to the action and a heavy mix of new environments as a way of compensating for the fourth game being forced to reuse assets to make completion.
Spin Off Entry 04 - Metal Slug Advance
Formats: Game Boy Advance
Developed specifically for Nintendo's handheld, the game remains canon to the main entries and stars two recruits fighting off similar threats as the central series. The game added a lifebar system that replaced lives and a card collecting element.
Mainline Entry 06 - Metal Slug 6
Formats: Arcade, PC, Playstation 2 and Playstation 3
For the sixth entry the selectable character roster was expanded beyond the usual four and another four new Slug's were added to the game. Players could also carry two weapon power ups at the same time now as well.
Spin Off Entry 05 - Metal Slug
Formats: Playstation 2
One of the most distinct Slug entries was this attempt to find a future for the series in the 3D age. Played from a third person perspective, players worked through action that broadly mirrored the 2D games but in clunky 3D spaces instead. With no involvement from the Slug team and poor visuals and gameplay it remains an odd dead end in the franchise.
Mainline Entry 07 - Metal Slug 7
Formats: Nintendo DS
Developed for Nintendo's handheld, the next entry carried on the traditional action across seven stages and used the systems touchscreen as a map. The game was largely a last push for a 2D series now far behind a 3D age and the arcade short experience didn't sell well to audiences.
Spin Off Entry 06 - Metal Slug XX
Formats: Multiple
In an effort to get more mileage out of the commercial struggles of the seventh game, SNK made another revised X edition from it that added some small DLC, co-op play and some alterations. It went down well enough with fans but beyond some mobile tower defence titles it marked the end of the franchise for now.
Share your thoughts and memories of Metal Slug
Mainline Entry 01 - Metal Slug
Formats: Multiple
For once SNK found a hit and it wasn't a fighting series. Metal Slug showcased highly detailed sprite work in a walk along shoot em up that also contained plenty of humourous touches by the developer. Named after the vehicle line that the heroes could operate, the series saw players work through stages freeing POW's for power ups before taking down an end of level boss. The end result was ironically not that amazingly well received but SNK would be rewarded by how much mileage they could get from the series.
Mainline Entry 02 - Metal Slug 2
Formats: Multiple
As with all the sequels, this first follow up followed the same template as the original but with a few added vehicles mixed in. The game also added transformations for the characters that certain conditions or items could inflict on you. The sequel is mostly remembered though for the performance issues it suffered from causing the game to slow down to a crawl in places. An issue that would be rectified in...
Spin Off Entry 01 - Metal Slug X
Formats: Multiple
A reworked version of the second game, this revamp fixed most of the performance issues from the second title and made a slew of other alterations such as altered levels, new music, stronger enemies and the ability to get fat. The fixes worked and this remains a popular entry.
Spin Off Entry 02 - Metal Slug: 1st Mission
Formats: Neo Geo Pocket
Mainline Entry 03 - Metal Slug 3
Formats: Multiple
The third game added branching paths to levels giving players a split route through some sections of levels, encouraging repeat play. A raft of new vehicles were also added to the game and for many it remains a peak within the franchise.
Spin Off Entry 03 - Metal Slug: 2nd Mission
Formats: Neo Geo Pocket
Mainline Entry 04 - Metal Slug 4
Formats: Multiple
Adding a bonus score system for linking enemy kills, the fourth game was also the last of the old SNK made during their bankruptcy. The game was reasonably well received and after this the differences in teams could be felt.
Mainline Entry 05 - Metal Slug 5
Formats: Multiple
The first full entry of the Playmore era of Metal Slug releases, the fifth game added a slide move to the action and a heavy mix of new environments as a way of compensating for the fourth game being forced to reuse assets to make completion.
Spin Off Entry 04 - Metal Slug Advance
Formats: Game Boy Advance
Developed specifically for Nintendo's handheld, the game remains canon to the main entries and stars two recruits fighting off similar threats as the central series. The game added a lifebar system that replaced lives and a card collecting element.
Mainline Entry 06 - Metal Slug 6
Formats: Arcade, PC, Playstation 2 and Playstation 3
For the sixth entry the selectable character roster was expanded beyond the usual four and another four new Slug's were added to the game. Players could also carry two weapon power ups at the same time now as well.
Spin Off Entry 05 - Metal Slug
Formats: Playstation 2
One of the most distinct Slug entries was this attempt to find a future for the series in the 3D age. Played from a third person perspective, players worked through action that broadly mirrored the 2D games but in clunky 3D spaces instead. With no involvement from the Slug team and poor visuals and gameplay it remains an odd dead end in the franchise.
Mainline Entry 07 - Metal Slug 7
Formats: Nintendo DS
Developed for Nintendo's handheld, the next entry carried on the traditional action across seven stages and used the systems touchscreen as a map. The game was largely a last push for a 2D series now far behind a 3D age and the arcade short experience didn't sell well to audiences.
Spin Off Entry 06 - Metal Slug XX
Formats: Multiple
In an effort to get more mileage out of the commercial struggles of the seventh game, SNK made another revised X edition from it that added some small DLC, co-op play and some alterations. It went down well enough with fans but beyond some mobile tower defence titles it marked the end of the franchise for now.
Share your thoughts and memories of Metal Slug
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