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    #31
    I've gone out and bought Killer 7 on the basis of this thread, I hope it doesnt disappoint.

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      #32
      Its the action-adventures for me - the main three being Metal Gear Solid, Vagrant Story and Resident Evil 2. Each one soaked in atmosphere, each one fixing me completely and utterly in the gameworld and the events unfolding. I felt like I was in that secret base in Alaska, those creepy, decaying catacombs beneath Lea Monde... and especially that police station.

      Those are favourite games that I've replayed many times over, refining the technique to a fine art, but nothing will ever again come close to that feeling of being in an unfolding mystery full of twists and turns, and having such a sense of place due to the perfect melding of visuals, audio and narrative - hell, even if the voice acting was cheesy it didn't matter in the slightest. Forget Lost - the most compelling thing I ever watched on TV was Metal Gear Solid

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        #33
        Old PC games for me.
        I clearly remember the time I bought Mechwarrior 2 and went home. I had recently upgraded the 486 I had with a Soundblaster and a CD drive, and it was one of the very first PC games I ever bought: before that, I spent most of my time playing with consoles. The box itself was huge and contained a quick start manual, a complete instruction manual, product registration card and two sheets with a call to arms for the two Clans featured in the game.
        The intro FMV and the small shortcuts for each Clan were only a small taste of waht would have come next: the graphics were pretty rough, but the game itself was pure style. 'Mechs would take some time to power up, and the onboard computer would describe the planet and its environment. Increasing speed first meant that the 'Mech stretched its legs and slowly moved to the indicated speed, with the whole cockpit ritmically trembling at each step. The terrain was flat, with only few buildings representing key buildings, and missions are still the best for this kind of game: only a few were mere seek and destroy missions, sometime you had to search for a crashed dropship, search a city for a Thermo-plasma generator, escort a limousine to an opera house or hijack a 'Mech and then infiltrate a terraforming complex, destroy its core and then get the hell out of there before everything went boom.
        MechWarrior 2 was responsible to initiate me to the joys of BattleTech, and even after good sequels like MW4, I still hope for someone to produce a BT simulation with the depth of the ancient Activision title.
        An other game I hold very dear is Homeworld. During that time I had a P200MMX, which was barely enough to run the game...I clearly remember that with OpenGL the game crawled at 10-15 fps, but it wasn't enough for me to drop the game.
        The presentation was majestic: black and white movies with minimal animations and a deep male voice telling you the story of a race living on a harsh desert planet discovering an ancient starship with a hyperdrive core and a black stone with a stellar map depicting their planet and an other one, described as "hiigara", "our home". Their struggle to unite and build a massive ship to reach their homeland and the following voyage and the unveiling of their heritage, meeting with friendly and hostile alien races, without knowing nothing else of this mysterious race if not their voices and their ships, until the very last seconds of the ending movie.

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