[brief impressions based on the 360 version]
I?ll start as I mean to go on, pop up, pop up, pop up.
Was quite looking forward to playing this, upon firing it up though I was disappointed within five minutes. The Hulk feels floaty and doesn?t have the power you?d imagine ... at times even running in to a table and chairs will cause him to stumble or come to a standstill.
Missions are the norm for this type of game destroy XXX enemy, rescue XXX, climb to the top of XXX etc. All seem very similar and won?t differ from anything you will have done in any Superman/ Spiderman game before.
Back to the pop up. It is staggering, not talking about buildings in the distance, talking about items about 20 foot in front of you. For example if you go to the waters edge and run along it, you see numerous picnic benches and chairs, these only pop up when you?re about to approach them, talking you?re about a second or two from them. At times the game even stutters while the disc is accessed, a real step backwards, and there is no excuse for it.
One thing I will say though is that the play area seems massive, even if 95% of it does look the same street after street.
Not going to write any more due to having been privy to a review draft I don?t want to spoil. But if you?ve any questions etc, fire away.
I?ll start as I mean to go on, pop up, pop up, pop up.
Was quite looking forward to playing this, upon firing it up though I was disappointed within five minutes. The Hulk feels floaty and doesn?t have the power you?d imagine ... at times even running in to a table and chairs will cause him to stumble or come to a standstill.
Missions are the norm for this type of game destroy XXX enemy, rescue XXX, climb to the top of XXX etc. All seem very similar and won?t differ from anything you will have done in any Superman/ Spiderman game before.
Back to the pop up. It is staggering, not talking about buildings in the distance, talking about items about 20 foot in front of you. For example if you go to the waters edge and run along it, you see numerous picnic benches and chairs, these only pop up when you?re about to approach them, talking you?re about a second or two from them. At times the game even stutters while the disc is accessed, a real step backwards, and there is no excuse for it.
One thing I will say though is that the play area seems massive, even if 95% of it does look the same street after street.
Not going to write any more due to having been privy to a review draft I don?t want to spoil. But if you?ve any questions etc, fire away.
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