Its been getting good reviews, i have my order placed with goblin, anybody going to join me?
Some scores:
Gamespy: 4 out of 5
IGN: 91 percent
Gaming Age: A-
1up: 9 out of 10
Come on! 16 man dog fights!
Brandon F
Some scores:
Gamespy: 4 out of 5
IGN: 91 percent
Gaming Age: A-
1up: 9 out of 10
Come on! 16 man dog fights!
Holy crap is this cool so far. I haven't sunk too much time into it, but the environments are MASSIVE, the visuals are wonderful, the physics are tight, it's the real deal!
Aerial maneuvers are essentially lifted from Starfox 64 multiplayer. You can do aerial dodging by essentially using combinations of the Left and Right sticks(very easy to pull off, do an Immelman by holding down both sticks and clickng in R3 for example) Split S-turns and side rolls are also available.
There is a large boost gauge which recharges over time. It is drained by boosting and performing the aformentioned aerial feats.
Shooting is spot on, 5.1 audio is loud and in full effect. Gotta play more...
Aerial maneuvers are essentially lifted from Starfox 64 multiplayer. You can do aerial dodging by essentially using combinations of the Left and Right sticks(very easy to pull off, do an Immelman by holding down both sticks and clickng in R3 for example) Split S-turns and side rolls are also available.
There is a large boost gauge which recharges over time. It is drained by boosting and performing the aformentioned aerial feats.
Shooting is spot on, 5.1 audio is loud and in full effect. Gotta play more...
Just played a whopping 5v6 game of Online multi Team deathmatch. The multiplayer lobby is modeled similarly after Mechassault with the same frontend system. Though there is far more information on screen including a ranking status to see how each player stacks up. Online scoreboards are in full effect(MM3 sorely needed this)
There was no lag at all(though the host likely had a great server) and it was intense! Just total mayhem. Can't really comment on it's longevity, but the dogfighting was fabulous! Lots of people were pulling off aerial moves trying to slink in behind each other, You'd witness exposions and shell casings goign off every which way. Everyone seemed to be using different planes, many of which had these lightning specials that kept illuminating the environment. You can try to kop into AA gun placements and there are powerups that kept parachuting into the environment now and again. (Though I think they were all health pickups mostly)
Oh and the maps...Jesus are the detailed. One of them took place in this massive canyon with volumetric fog, Incan style ruins and statues embedded all over the place. Framerate kept up the whole damn time.
The single player starts off nice and slow. You basically explore a large island performing a variety of missions of your choosing GTA-style. You can do races aroudn the environment and of course plot-based kill-em-all or escort type stuff.
There are little medallions scattered all over the place to pick up which can be exchanged along with cash for plane upgrades(Not nearly to the level of the PC game, just stat upgrades and a new paint scheme unfortunately)
There are also new -planes to find docked around. The starting one is your standard balanced craft with lock-on missiles and a chaingun. The new plane was the 'shotgun' type. Primary fire was a dual shell cannon that wasn't very rapid. And the secondary is a devastating shotgun that is deadly at close range.
Again so far so good 1 hour later.
There was no lag at all(though the host likely had a great server) and it was intense! Just total mayhem. Can't really comment on it's longevity, but the dogfighting was fabulous! Lots of people were pulling off aerial moves trying to slink in behind each other, You'd witness exposions and shell casings goign off every which way. Everyone seemed to be using different planes, many of which had these lightning specials that kept illuminating the environment. You can try to kop into AA gun placements and there are powerups that kept parachuting into the environment now and again. (Though I think they were all health pickups mostly)
Oh and the maps...Jesus are the detailed. One of them took place in this massive canyon with volumetric fog, Incan style ruins and statues embedded all over the place. Framerate kept up the whole damn time.
The single player starts off nice and slow. You basically explore a large island performing a variety of missions of your choosing GTA-style. You can do races aroudn the environment and of course plot-based kill-em-all or escort type stuff.
There are little medallions scattered all over the place to pick up which can be exchanged along with cash for plane upgrades(Not nearly to the level of the PC game, just stat upgrades and a new paint scheme unfortunately)
There are also new -planes to find docked around. The starting one is your standard balanced craft with lock-on missiles and a chaingun. The new plane was the 'shotgun' type. Primary fire was a dual shell cannon that wasn't very rapid. And the secondary is a devastating shotgun that is deadly at close range.
Again so far so good 1 hour later.
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