Don't know if this is appropriately in the 'First play' section but it was news to me.
Got this on saturday and played it for the weekend solid. It works more or less the same as the first one. Start the game, choose hard setting, pick a character and get stuck in there. There are now 5 characters to choose from and all seem interesting. I've got a game on the go on my own, playing as the barbarian (more or less standard fighter with high strength and decent armour).
What's really good about this game (as it was with BGA) is the co-operative mode. Me and my girlfriend have been playing this since we got it and we're up to the beginning of the second act. In our co-op game I play the Necromancer (death-wizard) and she plays the Cleric (Crusader).
It's Gauntlet with a D&D foundation and really nice graphics. The gameplay is solid hack and slash, but with levelling up (and thus, choices to make about how your character develops) Controls are good. Camera can't go wrong (top-down view) excellent map-function. Nice enough story (thoroughly fantasy, but it carries on where No. 1 left off, with a cracking cliffhanger I might add) and decent voiceacting. The baddies have the better voices, but it makes them charismatic enough.
The only thing it lacks is a constant running score. The game has no music as such, it's mostly atmospheric noises (in Pro-logic II) punctuated occasionally by short orchestral stabs that are moodsetters rather than anything else. Perhaps reactive music would've been better but I think having constant music would've either interfered with the pacing-feel of the game or put you on edge when it was not needed or vice versa.
Completing any of the modes unlocks an extreme mode you can take your hardened adventurers in. If the first game is anything to go by it will be rockhard.
To sum up: Solid gameplay, entertaining story, a well crafted product, a lot of longevity. No running music, but for understanable reason. Add to that one of the best co-op modes in console gaming: 9/10 (version played: PS2, Pal)
Got this on saturday and played it for the weekend solid. It works more or less the same as the first one. Start the game, choose hard setting, pick a character and get stuck in there. There are now 5 characters to choose from and all seem interesting. I've got a game on the go on my own, playing as the barbarian (more or less standard fighter with high strength and decent armour).
What's really good about this game (as it was with BGA) is the co-operative mode. Me and my girlfriend have been playing this since we got it and we're up to the beginning of the second act. In our co-op game I play the Necromancer (death-wizard) and she plays the Cleric (Crusader).
It's Gauntlet with a D&D foundation and really nice graphics. The gameplay is solid hack and slash, but with levelling up (and thus, choices to make about how your character develops) Controls are good. Camera can't go wrong (top-down view) excellent map-function. Nice enough story (thoroughly fantasy, but it carries on where No. 1 left off, with a cracking cliffhanger I might add) and decent voiceacting. The baddies have the better voices, but it makes them charismatic enough.
The only thing it lacks is a constant running score. The game has no music as such, it's mostly atmospheric noises (in Pro-logic II) punctuated occasionally by short orchestral stabs that are moodsetters rather than anything else. Perhaps reactive music would've been better but I think having constant music would've either interfered with the pacing-feel of the game or put you on edge when it was not needed or vice versa.
Completing any of the modes unlocks an extreme mode you can take your hardened adventurers in. If the first game is anything to go by it will be rockhard.
To sum up: Solid gameplay, entertaining story, a well crafted product, a lot of longevity. No running music, but for understanable reason. Add to that one of the best co-op modes in console gaming: 9/10 (version played: PS2, Pal)
Comment