After seeing SpaceChem mentioned a couple of times in the GOTY 2011 article, I grabbed the demo and fired it up.
For the first 15 mins, I was totally lost, until I realised the tutorial was trying to get me to put things into a slightly highlighted box. The instructions were overall terrible - I didn't even realise a "reactor" was almost a quarter of the screen for a while, thinking I had to get it over the reactor's symbol exactly.
After that, it started to get a little clearer. Bewildering array of stuff to choose and press and it changes when you press tab. I'm used to GBA puzzlers where you just do UDLR, A and B (Guru Logic), or even just LR and A (Loopop Cube)
I've only just scratched the surface, but it's looking intersting so far.
For the first 15 mins, I was totally lost, until I realised the tutorial was trying to get me to put things into a slightly highlighted box. The instructions were overall terrible - I didn't even realise a "reactor" was almost a quarter of the screen for a while, thinking I had to get it over the reactor's symbol exactly.
After that, it started to get a little clearer. Bewildering array of stuff to choose and press and it changes when you press tab. I'm used to GBA puzzlers where you just do UDLR, A and B (Guru Logic), or even just LR and A (Loopop Cube)
I've only just scratched the surface, but it's looking intersting so far.
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