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PSVR2: Next-Gen Boogaloo

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    Originally posted by fuse View Post
    I could give you many reasons why I don't want a PC for gaming full stop, let alone one in my living room, and I'm plenty interested in PSVR2.
    Turns out I was wrong! Not the first time, won’t be the last!

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      Originally posted by wakka View Post
      [COLOR=#333333]

      Apart from the bit where I build a PC from scratch
      Other options may be available ...

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        Newscast: Who will buy PlayStation VR2? | Eurogamer.net
        Eurogamer seems to land right on it. Nothing negative to say about the headset... but Sony and its market approach are a different matter

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          Originally posted by Brad View Post
          I feel like anyone willing to spend a grand to play demanding vr I.e. not quest, would just spend 2 grand and do it on pc. Quest has created a divide now. Over £500 for a headset that only works on the current iteration of one console is a big ask.
          In fairness to Brad, he loves what he plays, and it's a perfect game for playing seated.
          I wouldn't go the PC route due to the idea of how quickly components lose value. I realise that has not been the case more recently.

          The convenience of PS5+VR is perfect for me. I currently have my PSVR hooked up to the PS5 and love it. I was very happy to hear that Pistol Whip will be a free upgrade for PSVR2, pretty much my VR game of 2022.

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            It's good of the devs to be issuing the update for free, they've been great with their game support in general with Pistol Whip. But that puts it back on Sony, £530 for a resolution bump...

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              Originally posted by Neon Ignition View Post
              £530 for a resolution bump...
              And the rest, improved fov, Fresnel Lenses, Inside-out tracking, (4x exteranl cameras, , 2x IR internal for eye tracking) you cant underestimate how much better the improved included controllers with advanced tracking and haptics are going to be too as the moves where terrible compared to the competition.

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                Originally posted by Lebowski View Post
                And the rest, improved fov, Fresnel Lenses, Inside-out tracking, (4x exteranl cameras, , 2x IR internal for eye tracking) you cant underestimate how much better the improved included controllers with advanced tracking and haptics are going to be too as the moves where terrible compared to the competition.
                The tech is fantastic

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                  The shift from Move controllers will undoubtedly be a massive improvement, they were always something of a halfway house solution, but for the majority of these games compared to playing them on typical existing headsets I'm very doubtful that the tech will make much of a difference. Most VR games are simple affairs designed with the lowest common set up in mind, getting proper use out of the tech for PSVR2 is something I'm expecting only Sony to really do... if they make software for it.

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                    Originally posted by Neon Ignition View Post
                    The shift from Move controllers will undoubtedly be a massive improvement, they were always something of a halfway house solution, but for the majority of these games compared to playing them on typical existing headsets I'm very doubtful that the tech will make much of a difference. Most VR games are simple affairs designed with the lowest common set up in mind, getting proper use out of the tech for PSVR2 is something I'm expecting only Sony to really do... if they make software for it.
                    nope not everything is a simple affair comparing games like RoboRecall, on the meta quest vs the pc version shows how much they had to cut to get a big budget game onto a low powered headset same goes for games like Arizona sunshine too. texures, lighting, reflections shadows and detail are all cut to the bone to get the game running at a decent level. with robo recall you also loose the amazing way that the robots fell to pieces as you shot them too bits which was a big part of the game when it launched.

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                      Originally posted by MartyG View Post
                      I'm not sure I'd agree PC VR is inconvenient and you can build a PC that'll be smaller than a PS5 and be able to run VR stuff no problem at all. Doubt it's going to be any less convenient than PSVR2.

                      I just turn on the Index and Steam recognises that it's there and switches SteamVR on automatically. Then you just point it at a game in the home environment to launch it. Some minor hassle initially setting up the lighthouses, but that's hardly a big deal and is a once-only thing and only because I wanted the superior tracking. If the self-tracking Quest Pro controllers prove themselves, then no doubt we'll see a switch to most of them doing the same.

                      It's more hassle if I want to use the Quest 2 in PCVR as you have to launch the Oculus App too and switch on the air link, but Index is a single wire and I have it permanently connected (USB + DP).

                      There are pros and cons to both - it's definitely way easier to get people interested in Quest 2 when you explain that's all they need, Index is graphically superior but both put a grin on the faces of people I introduce it to.

                      I'd peg PSVR on the same level as PCVR, and now that the GFX card market has collapsed you can easily get a PCVR setup for under a grand. I reckon PSVR2 is going to be good for VR generally, even if we only see a small fraction of PS5 owners investing - a small percentage of a big number is still a big number.
                      You’re not getting anywhere near a PS5 for the same price building a pc.

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                        You're wrong. You can build a PC perfectly capable of running PCVR for £500-600 add in a used Oculus Rift and you're well under £1000.

                        You can get an RTX 2080 now for about £300 and well under that if you bide your time.

                        Even with new parts if you try hard enough, now if you'd have said that maybe even as little as 2 months ago, you may have been right, but now if defo a good time to build a gaming PC.
                        Last edited by MartyG; 04-11-2022, 11:17.

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                          I don't think pointing to a second hand graphics card for £300 is the argumentative slam dunk that you think it is.

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                            Can do it new too - but the point is you absolutely can if you desire to, claiming otherwise is simply incorrect.

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                              This is going off topic a little but something I thought of last night.

                              Having picked up a Steam Deck recently and re-buying some Sony classics (God of War, Days gone, Horizon Zero Dawn) on Steam so I can play on the device I wonder whether Sony's PC support policy extends to bringing their own VR titles to PC in future?


                              I mean could we see Horizon call of the mountain on PC by the end of next year?

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                                I'd imagine that for the time being Sony will want exclusive content for PSVR2, so perhaps not in 2023.

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