The Friday fun blowout:
Tom Clancy's Rainbow Six: Critical Hour
Yes, it has its own exclusive Rainbow Six entry. The fifth entry in the series and a main one at that, the game returned the series back to its roots after the poorly received Lockdown but any praise for that was hit by criticism of the game lacking in content. Due to this sales weren't strong and so a planned PS2 version was cancelled leading to this becoming another of the Xbox's own exclusives.
Rallisport Challenge 2
A traditional sequel and racer in most senses, the game offers five classifications of car to choose from and a Championship mode to work through. The game was well received as well but didn't sell quite enough to warrant DICE's attention further especially with another franchise to pursue...
Sega GT 2002
Another attempt at the sim racer crown and the second push from Sega following the Dreamcast incarnation of the game. Though well received most would be familiar from the game being packed in with Xbox's alongside Jet Set Radio Future. A year after release an updated version was released containing online play as well but with Forza arriving in 2005 there was no room at all for a third push.
Spikeout: Battle Street
Another of Sega's numerous Xbox games that failed to land the mark on Xbox, this was a continuation of the arcade series of 3D beat em ups and was the last game in the series that shared some similarities to the Streets of Rage series.
Star Wars: Obi-Wan
Acting as both a prequel and retelling to The Phantom Menace, the game sees players take on the role of Obi-Wan in a third person action title. The right analogue is used to control the lightsaber actions in combat and the game found itself on Xbox after Dark Forces II was considered to have underperformed on PC.
Were any of these games fun or just a Force?
Tom Clancy's Rainbow Six: Critical Hour
Yes, it has its own exclusive Rainbow Six entry. The fifth entry in the series and a main one at that, the game returned the series back to its roots after the poorly received Lockdown but any praise for that was hit by criticism of the game lacking in content. Due to this sales weren't strong and so a planned PS2 version was cancelled leading to this becoming another of the Xbox's own exclusives.
Rallisport Challenge 2
A traditional sequel and racer in most senses, the game offers five classifications of car to choose from and a Championship mode to work through. The game was well received as well but didn't sell quite enough to warrant DICE's attention further especially with another franchise to pursue...
Sega GT 2002
Another attempt at the sim racer crown and the second push from Sega following the Dreamcast incarnation of the game. Though well received most would be familiar from the game being packed in with Xbox's alongside Jet Set Radio Future. A year after release an updated version was released containing online play as well but with Forza arriving in 2005 there was no room at all for a third push.
Spikeout: Battle Street
Another of Sega's numerous Xbox games that failed to land the mark on Xbox, this was a continuation of the arcade series of 3D beat em ups and was the last game in the series that shared some similarities to the Streets of Rage series.
Star Wars: Obi-Wan
Acting as both a prequel and retelling to The Phantom Menace, the game sees players take on the role of Obi-Wan in a third person action title. The right analogue is used to control the lightsaber actions in combat and the game found itself on Xbox after Dark Forces II was considered to have underperformed on PC.
Were any of these games fun or just a Force?
Comment