Imagine if patches were only allowed to add DLC, you're game had to be final on launch. You'd see some Q&A mass recruiting then. Standards have fallen so much
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Originally posted by Neon Ignition View PostImagine if patches were only allowed to add DLC, you're game had to be final on launch. You'd see some Q&A mass recruiting then. Standards have fallen so much
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Originally posted by Neon Ignition View PostImagine if patches were only allowed to add DLC, you're game had to be final on launch. You'd see some Q&A mass recruiting then. Standards have fallen so much
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Originally posted by Neon Ignition View PostImagine if patches were only allowed to add DLC, you're game had to be final on launch. You'd see some Q&A mass recruiting then. Standards have fallen so much
I would say its not patching that's a big problem, I accept it to a point. It's the acceptable amount of faults that's the problem. We are at a point now were games are being released almost in Alpha stage and we just say 'well, it'll get fixed eventually'. Not acceptable.
There is a minimum viable product that we should demand and that should be enforced.
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Also, reviewers who gave this game 9/10 or 10/10 are part of the problem. They gave high scores so they don't get in the bad books and they brushed the faults under the carpet. Anyone that played the game for 10 minutes can see the NPC AI is non existent and the framerate is appalling. And that even without the faults its missing LOD distances and interactions we've come to demand from a AAA dev.
The reviews facilitate the patch culture we see.
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Originally posted by Cassius_Smoke View PostAlso, reviewers who gave this game 9/10 or 10/10 are part of the problem. They gave high scores so they don't get in the bad books and they brushed the faults under the carpet. Anyone that played the game for 10 minutes can see the NPC AI is non existent and the framerate is appalling. And that even without the faults its missing LOD distances and interactions we've come to demand from a AAA dev.
The reviews facilitate the patch culture we see.
Have we all learned our lessons on all this?
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Originally posted by Cassius_Smoke View PostAlso, reviewers who gave this game 9/10 or 10/10 are part of the problem. They gave high scores so they don't get in the bad books and they brushed the faults under the carpet. Anyone that played the game for 10 minutes can see the NPC AI is non existent and the framerate is appalling. And that even without the faults its missing LOD distances and interactions we've come to demand from a AAA dev.
The reviews facilitate the patch culture we see.
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The reviews process for videogames is broken and has been for a while. In part because of the relationship between the publishers and the media. Although they (the publishers) have succeeded in making review irrelevant; an after launch acknowledge of the games, which is is no longer a non-controllable factor in their hype trains.
Skill Up put out some interesting thoughts yesterday, which is a complete opposite to Kotaku's - let's blame it all on the 'gamerZ' stance.
Problem is pushing back and not covering videogame publishers who don't provide review code in acceptable timeframes and for all formats is something that should have been done many, many years ago. Arguably CDPR should be blocked from all coverage for this stunt they pulled. They won't be though.
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Originally posted by dataDave View PostThey reviewed the PC version, which seems to be a different game for the most part..
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The review system is very similar to influencers on YouTube. I must have watched a load of videos about LG Nanocell TVs in the past month whilst TV shopping, hearing about how great they are for gaming when the reality is they're average at best and the person reviewing has simply been given the TV for free and gets to keep it...
Whether you think you can remain impartial or not they're attempting to buy your viewers through giving you a gift.
I work in banking where it's basically illegal to take gifts over £25 however genuine they may seem because basically it's a system designed to influence you.
As for this game. Is it possible for this game to be a 9 on PC and a 5 on last gen simply because one can adequately run it enough to be playable?
I've not voted on the score in the first play thread yet but my time with it has been enjoyable on Series X. I'd be inclined to give it an 8 this far but have barely scratched the surface. It's certainly not a bad game when it runs properly. It's just a shame the last gen version is so hobbled.
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I wonder why there doesn't seem to be much space in the reviews world for a site that offers full and thorough reviews after the game has been out a week or so, where they buy the game themselves and are beholden to no-one. I imagine it could be marketed quite successfully to gamers who want a fair opinion. Currently, though, the review model is a pandering and validatory one: 1. to validate the buyer in their pre-order/day 1 purchase; 2. to pander to devs and publishers in the hope of continued access to them for freebies, invitationals, opinion pieces, etc.
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Originally posted by Golgo View PostI wonder why there doesn't seem to be much space in the reviews world for a site that offers full and thorough reviews after the game has been out a week or so, where they buy the game themselves and are beholden to no-one. I imagine it could be marketed quite successfully to gamers who want a fair opinion. Currently, though, the review model is a pandering and validatory one: 1. to validate the buyer in their pre-order/day 1 purchase; 2. to pander to devs and publishers in the hope of continued access to them for freebies, invitationals, opinion pieces, etc.
It's a flawed system in a world of day one patches and post release date updates... but it is what it is. The cure is simply to make sure the game being reviewed is final and representative of the release code consumers will buy, but the reality is that simply does not exist anymore and won't be returning.
There definitely need to be more scrutiny along the process to limit issues like this happening but if people think this is going to change the way patching works these days back to how it was in the good old days you're going to be sorely disappointed.
I think the best we can hope for is that reviews need to be done across platforms (i.e. at least review on PC, Next Gen and Last Gen even if not on every single console available)... Developers need to show footage/material from every platform as well.
The worst thing CDPR have done here is keeping the last gen versions hidden so that the consumer is buying unaware of just how crap it actually is on that platform.
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