Odd, I never felt like I was aimlessly wandering looking for stuff. Everywhere I turned I found stuff to do. Oddly, I’m not a fan of BOTW, and really felt that game was lacking in narrative/structure, and that instead you were just wandering about.
As an aside, a lot of the side content actually doesn’t have amazing amount of combat (outside of hunts, obviously- but even then it’s rarely just -go here and kill something). Most of the side content was about problem solving and discussion- although you indeed could end it that way if you wanted. The side content also contains some of the best areas and characters. Kind of like missing the Painted World in Dark Souls- an amazing area but completely missable.
As an aside, a lot of the side content actually doesn’t have amazing amount of combat (outside of hunts, obviously- but even then it’s rarely just -go here and kill something). Most of the side content was about problem solving and discussion- although you indeed could end it that way if you wanted. The side content also contains some of the best areas and characters. Kind of like missing the Painted World in Dark Souls- an amazing area but completely missable.
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