Oh and revisited Dolphin blue; what a lovely looking game.
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(Retro) What have you been playing this week? Vol.2
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Originally posted by Ghost View Postit has a certain charm that hasn’t been beaten.
Originally posted by dvdx2 View Postmagic sword a rattle - brilliant!Last edited by Leon Retro; 14-09-2019, 18:14.
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Playing original Xbox Far Cry Instincts for the first time.
Much cruder than the great Far Cry 3, the pinnacle of the series IMHO, and it is considerably more linear too despite the fairly open areas. This makes a stealthy approach much more difficult as there is often nowhere to hide so you have to play it much more aggressively than you may want too.
What was good about Far Cry 3 is that almost everywhere you could see was accessible so you could always find or force a route to some higher ground, scope out a location, disable alarms before going in. Here you're hemmed in by mostly steep unclimbable 'walls' of some sort. Additionally you're lucky if the draw distances, although good for the time, render enemies let alone small alarm buttons even with a sniper rifle at distances that allow you to remain hidden.
The upgrade of the graphics capabilities with the XB360 generation is what made Far Cry 3 play as well as it does.
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Nearing the end of this game now and it is undoubtedly one of the best FPS I've played on the original Xbox. Dated, yes, and certain sections of the game go on too long for my taste but it is otherwise a showcase for what the Xbox was capable of at the time.
Frame rate issues indicate it was pushing the Xbox graphics envelope beyond its limits in some locations but it is never unplayable.
Only thing I dislike about it is that there is no way to tame the music volume. It is usually the first thing I do after installing a game - reduce music volume to about 50%. Here it is used to artificially 'enhance' the excitement but when you're actually trying to use a cautious/stealthy approach having some bland mid-Atlantic heavy rock track blaring into your headphones it quickly becomes annoying.Last edited by fallenangle; 28-09-2019, 11:54.
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Since we're in October, I figured now would be as good a time as any to finally do a full run through of Resident Evil. I did have Director's Cut back in the day but never finished it.
I just got past the gardens and into the basement. So far the entire experience has been a lot more tense and atmospheric than I thought it would be after all these years. The sparse use of music really works well.
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On the Ghouls N' Ghosts/Ghosts 'n Goblins thing do not forget the spiritual if not actual descendant: Maximo: Ghost To Glory and its sequel Maximo vs. Army Of Zin on the PS2. Two of the under appreciated gems of that generation.
Some of the music used was apparently orchestrated version of tracks used in both those earlier games.
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Just started original Xbox Crimson Skies - High Road to Revenge.
Slightly odd control system but so far an enjoyable 'arcade' type fantasy flight combat game. Reminds me of Yager, also an Xbox exclusive. Different in that Yager used what was in effect a jet helicopter rather than souped up bi-planes but in terms of gameplay and looks very similar. Considering that it is over 16 years old, like Yager, the graphics are impressive for their time. Voice acting and script, although the latter is predictably generic, are also surprisingly good.
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Originally posted by fallenangle View Postthe graphics are impressive for their time. Voice acting and script, although the latter is predictably generic, are also surprisingly good.
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