Rob Kostich, EVP and GM, Call of Duty. “The Black Ops 4 reveal trended #1 globally on Twitter, it broke franchise records for the most watched reveal in our history, and content from our community reveal event has already been viewed over 80 million times. Initial pre-orders are also strong through week one of reveal, and above last year.”
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I didn't need another reason not to touch this, but why not double down. Far more games out there worthy of my money.
What that article doesn't mentioned if that you can't buy the season pass - you have to order the Digital Deluxe or Digital Deluxe Enhanced or the Pro Edition of the physical release.Last edited by MartyG; 18-06-2018, 07:40.
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Report: Call of Duty: Black Ops 4 server rates are a third of what they were in the beta UPDATE: Treyarch responds, says it prioritised game stability for launch. [EuroGamer]
As detailed below, players found the multiplayer server send rate had dropped from the 60hz available in the beta to 20hz in the current version of the game.
In a post on r/Blackops 4, Treyarch admitted it had prioritised game stability over other factors such as network performance at launch.
"We're constantly working to optimise the game, and particularly network performance, to ensure the highest quality online experience for our players," Treyarch said.
"For a game launch with as massive a population as ours hitting so many global servers at once, we configure our infrastructure to ensure game stability as the highest priority over all other factors."
Treyarch added it will work to "fine-tune" network performance now Black Ops 4 has been out a week.
Not acceptable imo. At the very least this sort of stuff should be communicated in advance even if it's a temporary measure for a game during a very busy period. And even then more servers should be the solution rather than reducing performance.Last edited by Digfox; 22-10-2018, 08:01.
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