The mechanical whir sounds out followed closely by distant explosions and mech giants face down in...
Armoured Core
Mainline Entry 01 - Armored Core
Formats: Playstation
The Earth's population has been wiped out in the distant future and a handful of survivors emerge from underground. Two surviving companies battle one another using mercenaries, these mercenaries piloting mechs named Armoured Cores. FROM launched the series back in '97 with the series focusing on third person action in the mechs with the player able to heavily customise their own mech to increase their chances of success in combat. This initial entry would launch a rapidly expanding series with FROM placing a lot of emphasis on new entries until they began to find success with their Souls series.

Spin Off Entry 01 - Armored Core: Project Phantasma
Formats: Playstation
Spin Off Entry 02 - Armored Core: Master of Arena
Formats: Playstation
Despite Project's status as a spin-off it followed on directly from the original game in both plot and gameplay. By comparison Arena focused on taking a mode from the Project entry and fusing that element into the core game. The games are considered more so to be expansions of the original with players able to carry over their saves from the original.

Mainline Entry 02 - Armored Core 2
Formats: Playstation 2
Set another sixty years later from the original game, the sequel brought with it large visual improvements due to the new hardware and engine on offer. The sequel brought a third company and Mars into the fold, mostly following up on the same gameplay as the original entry.

Spin Off Entry 03 - Armored Core 2: Another Age
Formats: Playstation 2
Mainline Entry 03 - Armored Core 3
Formats: Playstation 2, Playstation Portable
Though the third game continued the advancements the series had seen with the second game and its expansion, the title also drew a line under the narrative and started a second timeline allowing the story to return to the point where humans first emerged from underground. The third game was also notable for slightly breaking from single format releases by having a port to Sony's handheld that included additional missions. The game was positively received if held back by the series reluctance to start utilising Dual analogue controls.

Spin Off Entry 04 - Silent Line: Armored Core
Formats: Playstation 2, Playstation Portable
Spin Off Entry 05 - Armored Core: Nexus
Formats: Playstation 2
These two titles sit together during an era when FROM was doubling down on the series. They broadly continue the same gameplay model as the third main entry with Silent expanding on the methods of damage that can be inflicted on your Armoured Core whilst Nexus stripped much of that away again.

Spin Off Entry 06 - Armored Core: Formula Front
Formats: Playstation Portable, Playstation 2
Spin Off Entry 07 - Armored Core: Nine Breaker
Formats: Playstation 2
Spin Off Entry 08 - Armored Core: Last Raven
Formats: Playstation 2, Playstation Portable
This trilogy of spin-offs presented the last run of entries that were tied to the third main entry into the series and continued to tweak and revise elements of the gameplay. Formula Front focused more on Armoured Core designing, whilst Nine Breaker stripped the game down to try and ease in new players though proving to be the least popular in the process. Raven was a bit more traditional and for the first time allowed for multiple storyline branching paths and endings.

Mainline Entry 04 - Armored Core 4
Formats: Playstation 3, Xbox 360
For the first time the series released on a non-Sony platform for the new mainline entry that also, once again, rebooted the storyline. Again, the series sported a new engine to make use of the new generation of consoles additional horsepower and focused on the core gameplay mechanics that had seen the series carry over three generations. Results this time were more mixed however with accessibility praised but the games visuals criticised.

Spin Off Entry 09 - Armored Core: For Answer
Formats: Playstation 3, Xbox 360
Once again the spin-off acted more as a direct sequel with this new entry set ten years after the events of AC4. The customisation and online elements received a reworking but it failed to win over critics of the main game with the same complaints arising once again.

Mainline Entry 05 - Armored Core V
Formats: Playstation 3, Xbox 360
For the first time a main line sequel arrived within the same generation as FROM aimed to regalvanise the series following 4's tepid reaction. Though somewhat connected to AC4, the new game took a more measured and tactical combat approach rather than being fast action focused. The game also refocused the online multiplayer with a focus on five vs five online battles.

Spin Off Entry 10 - Armored Core: Verdict Day
Formats: Playstation 3, Xbox 360
And here lies the final entry into the series before FROM moved more fully onto its Souls based releases. Verdict Day was tied to ACV but placed the primary focus on the online multiplayer elements. Featuring a persistent world and online seasons that saw that world reset at the end of each, the games attempts to draw in the booming multiplayer market didn't pay off and middling reviews once again dampened the entry and the series future.

Share your thoughts and memories on Armored Core!
Armoured Core
Mainline Entry 01 - Armored Core
Formats: Playstation
The Earth's population has been wiped out in the distant future and a handful of survivors emerge from underground. Two surviving companies battle one another using mercenaries, these mercenaries piloting mechs named Armoured Cores. FROM launched the series back in '97 with the series focusing on third person action in the mechs with the player able to heavily customise their own mech to increase their chances of success in combat. This initial entry would launch a rapidly expanding series with FROM placing a lot of emphasis on new entries until they began to find success with their Souls series.
Spin Off Entry 01 - Armored Core: Project Phantasma
Formats: Playstation
Spin Off Entry 02 - Armored Core: Master of Arena
Formats: Playstation
Despite Project's status as a spin-off it followed on directly from the original game in both plot and gameplay. By comparison Arena focused on taking a mode from the Project entry and fusing that element into the core game. The games are considered more so to be expansions of the original with players able to carry over their saves from the original.
Mainline Entry 02 - Armored Core 2
Formats: Playstation 2
Set another sixty years later from the original game, the sequel brought with it large visual improvements due to the new hardware and engine on offer. The sequel brought a third company and Mars into the fold, mostly following up on the same gameplay as the original entry.
Spin Off Entry 03 - Armored Core 2: Another Age
Formats: Playstation 2
Mainline Entry 03 - Armored Core 3
Formats: Playstation 2, Playstation Portable
Though the third game continued the advancements the series had seen with the second game and its expansion, the title also drew a line under the narrative and started a second timeline allowing the story to return to the point where humans first emerged from underground. The third game was also notable for slightly breaking from single format releases by having a port to Sony's handheld that included additional missions. The game was positively received if held back by the series reluctance to start utilising Dual analogue controls.
Spin Off Entry 04 - Silent Line: Armored Core
Formats: Playstation 2, Playstation Portable
Spin Off Entry 05 - Armored Core: Nexus
Formats: Playstation 2
These two titles sit together during an era when FROM was doubling down on the series. They broadly continue the same gameplay model as the third main entry with Silent expanding on the methods of damage that can be inflicted on your Armoured Core whilst Nexus stripped much of that away again.
Spin Off Entry 06 - Armored Core: Formula Front
Formats: Playstation Portable, Playstation 2
Spin Off Entry 07 - Armored Core: Nine Breaker
Formats: Playstation 2
Spin Off Entry 08 - Armored Core: Last Raven
Formats: Playstation 2, Playstation Portable
This trilogy of spin-offs presented the last run of entries that were tied to the third main entry into the series and continued to tweak and revise elements of the gameplay. Formula Front focused more on Armoured Core designing, whilst Nine Breaker stripped the game down to try and ease in new players though proving to be the least popular in the process. Raven was a bit more traditional and for the first time allowed for multiple storyline branching paths and endings.
Mainline Entry 04 - Armored Core 4
Formats: Playstation 3, Xbox 360
For the first time the series released on a non-Sony platform for the new mainline entry that also, once again, rebooted the storyline. Again, the series sported a new engine to make use of the new generation of consoles additional horsepower and focused on the core gameplay mechanics that had seen the series carry over three generations. Results this time were more mixed however with accessibility praised but the games visuals criticised.
Spin Off Entry 09 - Armored Core: For Answer
Formats: Playstation 3, Xbox 360
Once again the spin-off acted more as a direct sequel with this new entry set ten years after the events of AC4. The customisation and online elements received a reworking but it failed to win over critics of the main game with the same complaints arising once again.

Mainline Entry 05 - Armored Core V
Formats: Playstation 3, Xbox 360
For the first time a main line sequel arrived within the same generation as FROM aimed to regalvanise the series following 4's tepid reaction. Though somewhat connected to AC4, the new game took a more measured and tactical combat approach rather than being fast action focused. The game also refocused the online multiplayer with a focus on five vs five online battles.
Spin Off Entry 10 - Armored Core: Verdict Day
Formats: Playstation 3, Xbox 360
And here lies the final entry into the series before FROM moved more fully onto its Souls based releases. Verdict Day was tied to ACV but placed the primary focus on the online multiplayer elements. Featuring a persistent world and online seasons that saw that world reset at the end of each, the games attempts to draw in the booming multiplayer market didn't pay off and middling reviews once again dampened the entry and the series future.

Share your thoughts and memories on Armored Core!
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