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Playstation 5: Thread 01

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    Originally posted by Cassius_Smoke View Post
    I've never once had it steam up. Is there something wrong with me?
    You're obviously cooler than me.

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      Originally posted by Cassius_Smoke View Post
      I've never once had it steam up. Is there something wrong with me?
      You’re using it for games, and not VR porn

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        Originally posted by Cassius_Smoke View Post
        I've never once had it steam up. Is there something wrong with me?
        Can’t say I’ve had the issue either. Do peeps wear the unit tight to the face or leave a wee gap at the bottom?

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          Originally posted by Atticus View Post
          Love the new avatar @CMcK
          Sega made a load of those little avatar files available the other day. I’ll be changing that quite frequently for a while I think.

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            Originally posted by Asura View Post
            Not necessarily. Dev kits and test kits often have weird pads. The Xbox 360 kit originally had a pad which was made from more sturdy plastic, with embossed buttons and cheaper moulding. It's hard to describe, but it looks like a knock-off; it was actually designed to be cheaper and more hard-wearing at the expense of looking a bit crap.

            It probably is just a fake but it could be something similar.
            Good point - I didn't even think about that!

            Since it has a (debug?) screen on the front, maybe it's a later version of the devkit.

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              Originally posted by CMcK View Post
              Sega made a load of those little avatar files available the other day. I’ll be changing that quite frequently for a while I think.
              No Bonanza Bros ones

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                This is interesting. It's an apology video by Linus. It's not the apology that is interesting here though, it's the middle section of the video were he talks about the PS5 SSD tech and effectively sings its praises. I don't know much about him, but I've seen enough to know that he knows what he's talking about. He compares it to some of the pc builds he's done. Worth a watch...

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                  Saw that last night. If someone like Tim Sweeney says it's a 'best in class' solution, it's very dumb to then go arguing with that when you have no informed position. Often human nature though.

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                    I've just been thinking...with the PS5 SSD games can be developed from the ground up. No need for duplicate assets and LOD steps on exclusives.
                    We know the SeriesX has a SSD too, but they publish all their exclusives on PC too. And because they can't cater for PCs having SSD does that mean Xbox exclusive will still have to have duplicate assets and LODs?

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                      Originally posted by Cassius_Smoke View Post
                      This is interesting. It's an apology video by Linus. It's not the apology that is interesting here though, it's the middle section of the video were he talks about the PS5 SSD tech and effectively sings its praises. I don't know much about him, but I've seen enough to know that he knows what he's talking about. He compares it to some of the pc builds he's done. Worth a watch...

                      https://youtu.be/4ehDRCE1Z38
                      Did he honestly think he knew better than Cerny who designed and built the set up AND Tim Sweeney?

                      Ahahahahahahahahahahahaha.

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                        He's pretty knowledgeable from what I've seen of his videos but when you break it down Cerny designed it and Sweeney has been using it a tonne to ensure UE5 works great for the platform.

                        Linus, though I haven't watched the video above... He's just a consumer like us at this point so he's theorising on information coming from other sources and his own experience.

                        Until we see what PS5 is really cooking hands on we simply don't know everything... So it's a bit silly to pass comment. But then, that's what these YouTube guys get paid for...

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                          It’s a trap the pc master race fall unto. They look just at numbers. But PCs have many bottlenecks so will you ever see that max ssd speed on your pc? Probably not because something else will get in its way. Consoles have the chance to deal with the entire pipeline in a single iteration. I’m not saying they always do, but they can at least.

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                            Originally posted by Cassius_Smoke View Post
                            I've just been thinking...with the PS5 SSD games can be developed from the ground up. No need for duplicate assets and LOD steps on exclusives.
                            We know the SeriesX has a SSD too, but they publish all their exclusives on PC too. And because they can't cater for PCs having SSD does that mean Xbox exclusive will still have to have duplicate assets and LODs?
                            The console versions will be optimsed to suit the target hardware. But depending on how the game engine works we’ll still be seeing LODs and normal maps for a while yet. Although UE5 is trying to change that.

                            Originally posted by Brad View Post
                            It’s a trap the pc master race fall unto. They look just at numbers. But PCs have many bottlenecks so will you ever see that max ssd speed on your pc? Probably not because something else will get in its way. Consoles have the chance to deal with the entire pipeline in a single iteration. I’m not saying they always do, but they can at least.
                            This coming generation does look to have made significant improvements in IO that will be very hard to replicate on Windows. Microsoft have promised to bring elements of the Xbox Velocity Architecture to the PC space but without the dedicated hardware it’ll be a bit watered down.

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                              Game devs could specify ssd required for pc, but that might not be enough. I gather the xboxsx ssd isn’t as good as the ps5 system but maybe it’s still good enough to do the no LOD stuff etc. and better than a PC can do? I dunno. But maybe we’ve got to a point where certain system leve game design concepts will work on consoles but not PCs. Other elements such as ray tracing perhaps need a particular minimum gpu spec on pc that consoles can’t match? Could cause a bit of fragmentation.

                              Microsoft’s stance of play your Xbox games anywhere I.e you can play them on a pc, might limit what the Xbox games can do? I dunno, all conjecture on my part.

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                                Originally posted by Brad View Post
                                I gather the xboxsx ssd isn’t as good as the ps5 system
                                Careful, you might upset people.

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