Love the art for both of those carts
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Originally posted by fuse View PostGot my Mega SG adapters today. Text message requesting £19.67 in customs charges follows shortly thereafter.
How much is the set going to end up costing you in total?
I'm happy to have the Master System one included as that's the one I'd probably most use out of the four, I don't own any GG gears so playing them via the jailbreak I'm sure will suffice. I have seen however that the adapters work for GG games that don't currently work via the jailbreak like a few Baseball ones and ones that require some sort of cart saving as seen here:
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Originally posted by fuse View Post
On the more positive side, I also found these guys in my postbox.Last edited by Leon Retro; 13-02-2020, 23:33.
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Originally posted by fuse View PostGot my Mega SG adapters today. Text message requesting £19.67 in customs charges follows shortly thereafter.
On the more positive side, I also found these guys in my postbox.
There are some hacks out for these two which turn them into Master System games and expand the screen size. Like most Master System conversions they're far from perfect, but they still improve the games a little I feel.
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Originally posted by Kotatsu Neko View PostReally great little portable games. I just with they were 60fps.
There are some hacks out for these two which turn them into Master System games and expand the screen size. Like most Master System conversions they're far from perfect, but they still improve the games a little I feel.
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Originally posted by wakka View PostLove the art for both of those carts
https://www.imdb.com/title/tt0086192/
Last edited by monel; 14-02-2020, 12:39.
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Something to note:
If you have the startup animation disabled (So you boot straight to the menu) then on the current firmware version the SMS core fails to load first time.
This means when you boot up an FM Audio game like Power Strike via the cartridge adpater on the first boot it won't have sound, you either have to tap reset or go to the menu and press the 'Run Cartridge' option again to fix it.
Just a heads up in case people thought some of their games were faulty in some way.
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8AM PST / 11AM EST / 4PM UK BST / 5PM CET
Wouldn't be surprised if this is the final run of Mega Sg (and Super Nt, which I'd soon be expecting them to also announce a restocking of) that Analogue make - Pocket clearly has to be the priority for them now.Last edited by Nu-Eclipse; 07-04-2022, 11:00.
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There's still JPN and EU models available now, so hopefully everyone that wants one has been able to grab one. Personally I think they're great; they're compact, look the business, and with just USB power and HDMI, do everything I could want from a 8/16 bit Sega perspective.
I think some time back they talked about trying to get a core series of products into general availability, but I'm with you that their production efforts should absolutely be focused on the Pocket and gearing up for the Duo. I am gagging for the latter.
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Obviously I don't really know about their production process, but it doesn't necessarily have to be either one or the other, surely? I would assume the delays with the Pocket (and Duo) are more to do with component problems as opposed to them interuprting production to re-stock the Super NT or Mega SG. Plus, we don't really know what the demand is. They might be selling far more of the consoles than they do the Pocket.
Originally posted by fuse View PostThere's still JPN and EU models available now, so hopefully everyone that wants one has been able to grab one. Personally I think they're great; they're compact, look the business, and with just USB power and HDMI, do everything I could want from a 8/16 bit Sega perspective.
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Originally posted by ZipZap View PostObviously I don't really know about their production process, but it doesn't necessarily have to be either one or the other, surely? I would assume the delays with the Pocket (and Duo) are more to do with component problems as opposed to them interuprting production to re-stock the Super NT or Mega SG. Plus, we don't really know what the demand is. They might be selling far more of the consoles than they do the Pocket.
It's obviously just my opinion, but Analogue have been known to retire past hardware after a few runs. As [MENTION=3822]fuse[/MENTION] rightly says, there was talk of Analogue ditching that pattern to make a "core" set of hardware regularly available but I personally just wonder if the ongoing chip shortage/pandemic has made that more hassle than its worth at the current time.
What is clear is that the Pocket is Analogue's breakout hardware by a distance. It's brought them into the mainstream. It doesn't have to be the priority but then why wouldn't it be?
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