This is the oddest experience in a way but one thing you have to kind of get out your head is how cheaply it can be accessed thanks to Game Pass, the £2 price tag is the third best offer I've had for a launch day game beaten only by Uncharted: Golden Abyss for 79p on the PSN Store back when and Knack 2 for £0.00
Playing Crackdown 3 unfolds in three stages I'd say:
Stage One - Start the game up and immediately feel put off by how massively dated it both looks and feels.
Stage Two - Get about half an hour in and feel it start to click together, becoming increasingly addictive
Stage Three - Start to get bored by the highly repetitive design
Nostalgia is a key factor I guess, it probably does play the best of the series but those remaster comments are too close to home. It strains the mind to think of just how much money, time and development iteration this must have gone through for it to end up in Sumo Digital's hands and them drag it across the finish line in such an unambitious form. Some of the old magic is there, I definitely enjoy it more than the second game but in my minds eye orb collecting etc isn't as carefully placed to tease you along as it was in the original. The game is surprisingly short as well, I must have played around 4-5 hours so far and I'm closing in on the end of the campaign with no zest for sticking around to finish collecting everything. It's all massively repetitive and focused on just crossing off icons on your map like a checklist. Those 5/10 reviews feel spot on because you can have good fun but it's impossibly to look at Crackdown 3 by any metric and consider a higher score when you look at how it stacks against the previous games and other games in general.
I'm playing on PC with everything maxed out and after a minute or two with some stuttering the game seems to buffer its data and its solid 4K60 there onwards, it's very clean and quite a change of pace coming off RDR2. If you had any fondness for the series beforehand then this should scratch an itch or at the least hopefully does because I will be utterly and completely astounded if this isn't the very last Crackdown game Microsoft ever commissions.
Playing Crackdown 3 unfolds in three stages I'd say:
Stage One - Start the game up and immediately feel put off by how massively dated it both looks and feels.
Stage Two - Get about half an hour in and feel it start to click together, becoming increasingly addictive
Stage Three - Start to get bored by the highly repetitive design
Nostalgia is a key factor I guess, it probably does play the best of the series but those remaster comments are too close to home. It strains the mind to think of just how much money, time and development iteration this must have gone through for it to end up in Sumo Digital's hands and them drag it across the finish line in such an unambitious form. Some of the old magic is there, I definitely enjoy it more than the second game but in my minds eye orb collecting etc isn't as carefully placed to tease you along as it was in the original. The game is surprisingly short as well, I must have played around 4-5 hours so far and I'm closing in on the end of the campaign with no zest for sticking around to finish collecting everything. It's all massively repetitive and focused on just crossing off icons on your map like a checklist. Those 5/10 reviews feel spot on because you can have good fun but it's impossibly to look at Crackdown 3 by any metric and consider a higher score when you look at how it stacks against the previous games and other games in general.
I'm playing on PC with everything maxed out and after a minute or two with some stuttering the game seems to buffer its data and its solid 4K60 there onwards, it's very clean and quite a change of pace coming off RDR2. If you had any fondness for the series beforehand then this should scratch an itch or at the least hopefully does because I will be utterly and completely astounded if this isn't the very last Crackdown game Microsoft ever commissions.
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