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  1. #101
    Quote Originally Posted by J0e Musashi View Post
    Some kind of bug perhaps? The enemies that drop the last two prayer beads are not spawning. I’m only able to get 38 beads, which sucks. The one who drops the last memory isn’t spawning either.

    I’m having real trouble beating Genichiro for some reason now too for some reason. Mikiri Counter keeps making me run forward straight into his attack. Time I get to Isshin, I’m as good as dead.
    Have you tried going back to the undead swordsman at the dilapidated temple?
    The shrine next to him holds things that you can no longer obtain.

  2. #102
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    J0e Musashi's Avatar
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    Gamertag: I3th Racing PSN ID: Mr_Karate
    Phantom Kunai is the only thing in there.
    Kept you waiting, huh?

  3. #103
    Quote Originally Posted by J0e Musashi View Post
    I’m on a last little clean-up mission to farm for the Phantom Kunai and the last piece of the mask, so I can over-level my attack power.

    I could really spend time to max out all skills, but it’s hella boring and somewhat dangerous. XP farming is quick, but it’s around 20k a bar now. I’m going for the mask, which I can then use to raise my AP three times, then the Demon boss for another upgrade; and then, I’ll be able to destroy Isshin I reckon.
    I don't understand this. There's no power fantasy in this game. It's not dark souls. There's no concept of "over-leveling". It's the only thing I don't like about it. I was hoping I could go into NG+ as an over-leveled monster, but it isn't possible. You can go into the Sword Saint fight with 99 attack power, and if you don't know how to do the fight, you will be demolished, promptly.

  4. #104
    Quote Originally Posted by Atticus View Post
    The game wants/demands that you get skilled or go home. I admire what it's doing but I'm not sure I'm actually enjoying it.
    As I said in my previous post, there's no power fantasy in this game. You either learn it, fully, or you will be mocked, thoroughly. I've been playing games since the early 80s, and I've never seen a game demand so much from the player. That From would go from Dark Souls to this, shows immense courage (from the developer). The shear gall on display here is astonishing. I'm at the last few bosses on a 120+ hour run of all bosses, and I have had my ass handed to me like never before. You can either crawl away from that in defeat, or you can stand up to the immense challenge,
    Last edited by bcass; 04-04-2019 at 02:09 AM.

  5. #105

  6. #106
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    Gamertag: I3th Racing PSN ID: Mr_Karate
    Quote Originally Posted by bcass View Post
    I don't understand this. There's no power fantasy in this game. It's not dark souls. There's no concept of "over-leveling". It's the only thing I don't like about it. I was hoping I could go into NG+ as an over-leveled monster, but it isn't possible. You can go into the Sword Saint fight with 99 attack power, and if you don't know how to do the fight, you will be demolished, promptly.
    Bosses are definitely easier when your stats are higher. You can sustain more damage as well as dispatch them faster. I worked that out against Shinobi Owl. He was one-shotting me at first, but after some levelling, the fight became too easy.
    Kept you waiting, huh?

  7. #107
    Quote Originally Posted by fishbowlhead View Post
    Oh, @bcass, your alive
    Not if the bosses have their way!

    I wish I was good at games like this and Transformers: Devastation, Metal Gear Rising and other tough games, but I don't have the patience/time to git gud.

    At least I'm honest with myself!

  8. #108
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    J0e Musashi's Avatar
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    Gamertag: I3th Racing PSN ID: Mr_Karate
    I’m considering restarting and going with the four endings in order of difficulty. Both Demon of Hatred and Isshin are beginning to annoy me now. I hadn’t had too much difficulty up until now, but I seem to have hit a wall. I find that with both fights, if you make one mistake, it’s basically all over as it’s too hard to get back into it. The demon isn’t actually that hard; it’s more the length of the fight. It’s hard to keep concentration for long enough to use the whistle. Isshin is just plain unfair. I think if I could get to the last phase, I could use the lightning counter and it’d be easy. I can’t get to the last phase though. I locked myself out of getting the mask too, so I can’t boost my stats any further.

    If if I don’t win today, I’ll have no other choice but to admit defeat methinks.
    Kept you waiting, huh?

  9. #109
    Are you enjoying the challenge, J0e, or are you finding it frustrating?

  10. #110
    Quote Originally Posted by J0e Musashi View Post
    Bosses are definitely easier when your stats are higher. You can sustain more damage as well as dispatch them faster. I worked that out against Shinobi Owl. He was one-shotting me at first, but after some leveling, the fight became too easy.
    It's such a tiny advantage though, I've found it's hardly noticeable, esp. on late game bosses. I've collected every single Prayer Bead and killed all mini-bosses, and the late game bosses can still 2-shot me. Also, grinding for atk power in this game is horrible. It requires 5 skill points per 1 level of atk power. It's probably something like an hour of grinding the same mobs over and over just for a single atk point. If you've killed all bosses and all mini-bosses in NG, then you will still only end up with approx. 13 atk power. Just to double that you'd be looking at around another 13 hours of grinding. I don't fancy that prospect just for a minuscule advantage. And as with Dark Souls, after a certain point of leveling atk power, it's a case of seriously diminishing returns.

    On the other hand, I do like the game a lot. I've almost completed NG, and intend on doing at least one run of NG+, just so I can make save states at all the main bosses so I can play any of them whenever I like in future. I do think the game has some structural issues though. I think the lack of co-op especially is going to hurt its long-term appeal. I'd love to be able to jump into other people's games to help them slay bosses. NG+ cycles could also benefit from the Dark Souls 2 treatment. As it stands, there's not much difference between NG cycles. Will be interesting to see if this game gets any significant patches or DLCs. It would be easy for them to add DLC using additional bell memories. To be honest though, I think I'd rather they focus fully on the next game.

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