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View Poll Results: How do you take your tea?

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  • 10 - Mugshot

    0 0%
  • 9

    1 50.00%
  • 8

    0 0%
  • 7

    0 0%
  • 6

    1 50.00%
  • 5

    0 0%
  • 4

    0 0%
  • 3

    0 0%
  • 2

    0 0%
  • 1 - Mugged Off

    0 0%
Results 1 to 7 of 7
  1. #1

    Cuphead [Xbox, Switch]

    Couldn't find a first play on this, not sure if there ever was one...

    After finishing Sekiro I was after something challenging so played through this on Switch.

    Lot's has been said about the art style being magnificent (it is) and how difficult it is (again, it is) but it is a great game.

    I don't think it took me more than 10 hours to see it through but that reflects how much of a 'one more go' factor it has.

    I didn't care much for the run and gun levels, they were a nice distraction but the main event is the bosses. There are plenty of them, all inventive, all challenging, all with a move set that can be learned.

    Nothing feels unfair, you just need to learn how to react to what is happening and then react quickly to it.

    The thing I was most impressed with was the control scheme. You have total control of your little mug man at all times. If you mess up, you are at fault because everything is doable with a core set of moves that doesn't require anything other than shoot, parry and jump.

    Overall a great experience for anyone who likes to learn patterns and get that proper adrenaline rush of overcoming something that, at the start of an encounter, feels impossible. Quite a lot like Sekiro then in fact.

  2. #2
    Escape-To-88's Avatar
    S.Mouse elbow slapper...
    Gamer IDs

    Gamertag: Lord Barker BK Wii Code: 3DS: 5000-2698-8757
    Was looking forward to this and picked it up in the eShop sale. I found it a disappointment to be honest. Thought the controls were clunky, the gameplay dated and far too hipster for me I'm afraid.
    3DS FC (updated 2015): 0447-8108-3129

  3. #3
    I really liked what I played of the XB1 version; I'd agree with you that the bosses are way more interesting than the run and gun stages though. I was a little worried about the design and style being too prominent and the gameplay not being up to scratch, but I really didn't find that to be the case. The fact it was actually quite challenging was a nice surprise too.

    Really want to play some more of this, and the Switch version seems to be a great port - when the physical version finally comes I'll definitely be all over it.

  4. #4
    Quote Originally Posted by fuse View Post

    Really want to play some more of this, and the Switch version seems to be a great port - when the physical version finally comes I'll definitely be all over it.
    Hammer. Nail. Head.

  5. #5
    I'd err more on the side of @Escape-To-88 here.

    The graphics are genuinely incredible, but I simply didn't find the game that much fun. It felt too stiff and awkward to play. I didn't enjoy it nearly as much as I wanted to.

  6. #6
    I'm in the Escape-To-88/wakka camp too. I thought it was the bee's knees when I first bought it, bowled over by the production, but I didn't find it much fun to play either.

  7. #7
    I was pleasantly surprised by the gameplay. I was wondering if ti was just going to be a graphical showcase but it's got good classic 2d gameplay with great bosses. There really well thought out and the highlight of this game.


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