So figured i would put up this,
Played a bit but only up to level 18 with Zane at the moment.
With 2 the starting off area and time before you got into the main game was quite long, for the first play through i thought it was fine as everything was gradually introduced and the characters made their appearance, It only got annoying on subsequent playthroughs which with a update on higher difficulties you could skip the first section. With 3 however you get pretty much stuck in to the game and story after a brief bit with Claptrap you are pretty much all in guns blazing and a boss pretty quickly and you get your skill after the first level up (used to be level 5 before you got a skill)
Zanes skill is the a flying drone which is what i picked but you can have two skills with the other being a holo decoy (though Zane is the only character that can have two skills active at the same time at the cost of using grenades) and while i still have to play a lot more i am finding the Drone not great early on but after upgrading a bit is more useful. I think my issue with the skill tree is in 3 you have two upgrade slots so when you get a certain amount of points you can put the two upgrades like one to give the drone ability to fire missiles or to weaken enemies but in 2 as part of the skill tree you can literally give your skill all abilities.
Graphics are better with better textures and effects along with better enemy animation....but at the cost of performance using a 8086k and 1070 at medium details it stutters a lot along with tons of texture pop in and sometimes long loading (though granted i think that could be my hardrive having issues)
Enemies are a lot more intelligent now with them often dodging though i have seen it a few times where enemies should have got damaged but they did not so i dunno if that is a animation glitch or if they are supposed to have invulnerability frames
Gunplay is far better then 2, weapons feel more unique with many having some really cool effects like a gun when you reload you throw it and then it bounces around firing and causing mini ground pounds as a replacement gun forms in your hand, quite a few also have alternative fire which can change either between different elemental damage or turn a assault rifle into a grenade launcher (though one irk i have with that which i think was done by design with some guns was for example if you used alternative fire grenade launcher after you used the magazine it would go back to assault rifle rather then just reload the grenade launcher)
Still early days but i think the story is ok but insanely predictable like i can imagine through out the story it will be the case of
which to be honest has happened a few times already also i think after seeing so much of pandora in 1 and 2
also feels that a lot of the side characters are really sidelined in the story so far but i hope they get more time later in the game.
Played a bit but only up to level 18 with Zane at the moment.
With 2 the starting off area and time before you got into the main game was quite long, for the first play through i thought it was fine as everything was gradually introduced and the characters made their appearance, It only got annoying on subsequent playthroughs which with a update on higher difficulties you could skip the first section. With 3 however you get pretty much stuck in to the game and story after a brief bit with Claptrap you are pretty much all in guns blazing and a boss pretty quickly and you get your skill after the first level up (used to be level 5 before you got a skill)
Zanes skill is the a flying drone which is what i picked but you can have two skills with the other being a holo decoy (though Zane is the only character that can have two skills active at the same time at the cost of using grenades) and while i still have to play a lot more i am finding the Drone not great early on but after upgrading a bit is more useful. I think my issue with the skill tree is in 3 you have two upgrade slots so when you get a certain amount of points you can put the two upgrades like one to give the drone ability to fire missiles or to weaken enemies but in 2 as part of the skill tree you can literally give your skill all abilities.
Graphics are better with better textures and effects along with better enemy animation....but at the cost of performance using a 8086k and 1070 at medium details it stutters a lot along with tons of texture pop in and sometimes long loading (though granted i think that could be my hardrive having issues)
Enemies are a lot more intelligent now with them often dodging though i have seen it a few times where enemies should have got damaged but they did not so i dunno if that is a animation glitch or if they are supposed to have invulnerability frames
Gunplay is far better then 2, weapons feel more unique with many having some really cool effects like a gun when you reload you throw it and then it bounces around firing and causing mini ground pounds as a replacement gun forms in your hand, quite a few also have alternative fire which can change either between different elemental damage or turn a assault rifle into a grenade launcher (though one irk i have with that which i think was done by design with some guns was for example if you used alternative fire grenade launcher after you used the magazine it would go back to assault rifle rather then just reload the grenade launcher)
Still early days but i think the story is ok but insanely predictable like i can imagine through out the story it will be the case of
which to be honest has happened a few times already also i think after seeing so much of pandora in 1 and 2
also feels that a lot of the side characters are really sidelined in the story so far but i hope they get more time later in the game.
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