History in Games:
2006 - Red Steel
2010 - Red Steel 2
Overview:
Launching alongside Nintendo's Wii, this FPS was a hybrid attempt to make use of the motion controls built into the systems controller which led Ubisoft down the path of having the weaponry cross between gunplay and sword fights. By carrying out varying actions with the controller players could swing their sword using varying attacks and defence moves as they cut through room after room of enemies. The sequel took a sharp step away from the original in all but name by changing to cel-shading, adopting the motion controller plus for more accurate and varied commands as well as changing the entire aesthetic and set up for the series. Neither game made much of an impact though in the Wii's casual orientated market and due to the control system neither were suited to being ported to other formats leading to the games to remain locked to the host format. The second game though does have its fans leaving the series as a quiet moment in Ubisoft history but an interesting curio.
Share your thoughts and memories of clashing blades in Red Steel
2006 - Red Steel
2010 - Red Steel 2
Overview:
Launching alongside Nintendo's Wii, this FPS was a hybrid attempt to make use of the motion controls built into the systems controller which led Ubisoft down the path of having the weaponry cross between gunplay and sword fights. By carrying out varying actions with the controller players could swing their sword using varying attacks and defence moves as they cut through room after room of enemies. The sequel took a sharp step away from the original in all but name by changing to cel-shading, adopting the motion controller plus for more accurate and varied commands as well as changing the entire aesthetic and set up for the series. Neither game made much of an impact though in the Wii's casual orientated market and due to the control system neither were suited to being ported to other formats leading to the games to remain locked to the host format. The second game though does have its fans leaving the series as a quiet moment in Ubisoft history but an interesting curio.
Share your thoughts and memories of clashing blades in Red Steel
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