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  1. #61
    Been watching some YouTube vids of people playing this trying to get tips. Some people are unbelievablely good at it. Good to get pointers, but I'll never have that level of speed and coordination. Just shows how much you can push the mechanics of this game.

  2. #62
    Still playing this daily.

    I'm on XBone, so for the first couple of weeks was playing on an older build. It had a much shorter combo timer making it much harder to keep long combos going, no keeping combos up from environment damage etc. Now on the newer (1.5gig update), and I assume proper build, and it's huge fun.

    Can't lie. I was somewhat irked by this. I put in a lot of time on the older build (not knowing it was such for a week or so), pretty much had solo S ranks across the board - many of which dropped from S rank in the new version as the longer combo potential raises the required scores - had my strats down for each section. It's fine for me to waste my time playing games, but to have a dev do it...

    As I say, I was somewhat irked by this.

    It's just so much fun though, couldn't care less now. It was great on the earlier build, even better now. The combo potential is huge. Use a speed demon char like Zan and you can string it across insane gaps. Great fun. If you're on Xbone and haven't taken the recent update, do so and revisit!

    I've not seen patch notes, but have noticed a couple of destuctible items have moved position, a couple of enemy amounts seems to differ on hardest (will update with any mania difference once I've played more), the difficulty seems a little better balanced across the difficulties, although I had more difficulty regaining a couple of normal level solo S ranks than any on hard or hardest...!?! Boss difficulty is still woefuly balanced though.

    The new music has even grown on me. There's a couple of great tracks that suit the mood of the levels they cover. Some tracks though just miss the mark, and others only really kick in after a while near the end of an area, or when they up tempo for a new area, it's always a really short one (eg the up tempo bit, lvl 4 before Estelle fight, great sounds for all of 30 seconds while you kill 10-15 enemies).

    If I were to score this, would have been 8/10 as launched, now 9/10. Will revisit after a few days of mania fun / frustration.

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