Originally posted by Digfox
View Post
Announcement
Collapse
No announcement yet.
Star Wars: Squadrons
Collapse
X
-
Originally posted by Team Andromeda View PostI bet the amount of us who owns HOTAS stick is tiny, but it be nice to see it put in there . It is that much work for the developers ?
The hard part comes from how there are probably many sticks with different button configurations, so you need to let players rebind them. And this is no exaggeration, a controller rebind screen is often the single most complex screen in a game's UI; not doing one on console can be a substantial saving to a project.
PC games have it easier because of the mouse interface, or you can even sometimes make a little separate program just for the purposes of rebinds.
Comment
-
Originally posted by Asura View PostWhy do you think it looks boring? I think it looks great.
The alpha runs soon, although it's invite only and under NDA, but maybe that will give a better idea of what's what compared to the vid.
Comment
-
Badly optimised, buggy with absolutely no thought gone into the user interface. Crashed my VR multiple times and HOTAS support is badly implemented with a massive deadzone.
I kid you not when I say it takes over 5 mins to get from booting to cockpit because the loading times are ****. And I have the thing installed on an NVME!
Would not recommend this on PC at this moment. Just take a look at some of the Steam reviews - they pretty much say the same thing.
Comment
-
How bizzare, i have been playing for 2 hours and not had a single issue, though im not running VR so cant speak for that part but it runs absolutey flawless for me and my HOTAS works brilliantly, had to spend a bit of time configuering all the buttons etc but now i have im having an blast. Im only 3 missions into the campaign and im having so much fun, the X-Wing feels just amazing. My expectations for this were low but so far its much better than i hoped for.
Now i have my HOTAS how i want it, im finding it just as much fun as the old Star Wars arcade machines back in the day, and it looks just brilliant. Feels very much like a modern take on X-Wing/Tie-Fighter, not as in depth obviously but switching through power options for weapons, shields and engines is so similar, not to mention having shields either forwards or aft takes me right back. So far great stuff.
Comment
Comment