Played the Switch version of this last night and was able to control it. No idea why it wouldn't work the other night. Anyway, it's hard to know how to judge this because it feels like my memory of the game and yet I have no doubt they did a lot of polishing on it. Is it mostly frame rate? I don't know. But it's pretty gorgeous on the Switch. Funny that the look has stood the test of time and is actually really nice aside from the front end stuff - I hated all the AM2 front end stuff around that time. The tracks look lovely and really get across what everything is meant to be.
But the biggest surprise, and this is where I wonder if there have been changes made for the Switch version, is how it handles. I have quite a low tolerance for older racing games due to the handling. And even did back in the day (Ridge Racer really didn't work for me until we got to about Type4 because I found it twitchy and awkward). This handles like it was made today. It requires no adjustment and I just got to grips with it right away. It feels really good.
But the biggest surprise, and this is where I wonder if there have been changes made for the Switch version, is how it handles. I have quite a low tolerance for older racing games due to the handling. And even did back in the day (Ridge Racer really didn't work for me until we got to about Type4 because I found it twitchy and awkward). This handles like it was made today. It requires no adjustment and I just got to grips with it right away. It feels really good.
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