Originally posted by JazzFunk
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First game was a lot like Commando, but with a twisty joystick. Loads of soldiers to shoot.
Then the sequel, Victory Road, came out and suddenly they were on an alien planet.
How the hell did that happen?
Then Ikari Warriors 3 came out and there were these amazing HUGE sprites wading through rivers, but it seemed to have turned into a beat-em-up (or knife-em-up) with few guns. Seems like a bad strategical decision to me.
My absolute fave of all these vertical-scrolling shooters is S.A.R. Search And Rescue, which was really tense and had dramatic music as you worked your way through a space base crammed with aliens and zombies (very minimal rescuing, making the title a misnomer) and you had guns you could hold down fire to power up. My fave being the one that creates a mini black hole that slurps all the enemies up. Plus the enemies burst all over the place:
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