History in Games:
2010 - Split/Second
Overview:
The premise was simple, an arcade style racer featuring huge explosive effects that altered the course of the track but were triggered by the player as they built up the effects via play. The game showed off multiple visual effects and featured online play, butting heads with Blur in a contest that ultimately neither would win. Despite healthy reviews the game was a commercial failure and no further entries emerged, the game becoming one of the final arcade style racers that would see the sub-genre disappear for much of the next decade.
Was Split/Second a car crash or a hint of a future for the sub-genre we never got to see realised?
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