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Thread: Genshin Impact

  1. #1

    Genshin Impact

    Seems to be out on everything, trailers showed it to be free to play breath of the wild clone, when i fact it plays more like single player mmo hack and slash, choke full of money transactions which aren't needed inthe early game so far but once all that lovely currency stops rolling in by huge amounts from the exploring, quests and the adventure book (tick list of achievements) i can see problems levelling up new characters.

    how the game plays is you have party of 4 characters in combat to switch between, characters have a set weapon and elemental abilities, matching the weak elemental to the enemy does big damage and combining say wind in to fire causing additional effects like exploding the fire into a aoe burnfest, and on tougher enemies you'll need take own shields both physical and elemental. Actions are pretty limited, 1 attack button which you mash for combo, holding it down at any point does a aoe push back attack. Abilities on 2 buttons, 1 is spamable and has alternative attack on holding it down, the other is a super attack powered up by defeating enemies. There is no option to block, but you have a dash like dodge tapping the run button, and characters with ranged weapons get the extra option to aim charged shots (holds the camera over the shoulder).

    Outside of combat is lots of things lifted from BotW, cooking from collecting wildplants and meat, climb anything, swim, gild and running all stamina bar dependant, lots of side activities to open hidden chest from follow the blue ghost thing to environmental 'puzzles' by using the right element on lantern to name a few.

    About the MT's and grind, everything from the account level, characters, weapons, accessories and by the looks of boss hunts all have exp grinds to them, at least early on where i am the exp scrolls and craftables are dropping plenty but those exp bars are getting huge and also require in game gold which i have plenty of as well but i can see that vanishing if i was to leveling up alot of characters. As far as getting new characters, i was given 4 from the story quest but didn't come across any others as am stuck levelling my account exp called 'adventure level' to level 10 to get the next story content, so there could be more for free?

    I did look in the shop, i had plenty of the premium currency earned from the story and claimed from the 'mail' menu to buy a 'deal' pack which 100% gives this character in maid outfit with a claymore and earth based elemental stuff, it also rolled more gacha crap which gave me 5 weapons and 1 other character.

    Summary, its F2P, it looks good for what it is, the map is huge and the interactions between the elemental in and out of combat is decent. I expect the grind to get harsh and bore as i continue, but i haven't spent a dime so far and i have plenty of the map to explore and quests to do. There is multiplayer co-op but it's unlocked after adventure level 15 or something like it, so no idea what the net code is like.

  2. #2
    Was interested in this but left it alone after discovering it was F2P. Does it seem to have an end, or it's like a infinite gacha game? It's the latter that I'm afraid of.

  3. #3
    Quote Originally Posted by briareos_kerensky View Post
    Was interested in this but left it alone after discovering it was F2P. Does it seem to have an end, or it's like a infinite gacha game? It's the latter that I'm afraid of.
    I would say it's the later as well, like a destiny/warframe you'll get story to go complete but the main meat is likely to clearing high level dungeons and gacha collecting new characters. I think it's worth ago for huge map and exploration(will take about hour to open it up from the start)

  4. #4
    i think i'm hooked, at least for now, got lucky of wasting all the free gacha points i'd earned getting to rank10 (of which there real money bought crystals, which trades in prism stuff, which then can exchanged for 1 of 4 wish types which then buy gacha rolls) and ended up with the healing character which helps alot on the tougher bosses and the increased variety of synergised elemental and shielded enemies.

    Grinding to adventure rank(AR)10 didn't take long and opened a ton of stuff which also lets me get more AR. I now have 4 main story quest lines to follow, opened up tree resin dungeon combat arena's which so far have been wave based fights with a strict timer, like the open world resin plant boss fights, it uses up the 'daily replenished' tree resin. Other opened up stuff was adventure guild random quests a mix of fetch it, kill it, fix it, cook it, you get 4 daily replenished. Also have alot one off open world quests clocked up which have more though put into them the adventure quest.

    Ventured south in to chinese themed land and found the 2nd of the 3 big cities, lots of high, high mountain to summit and plenty of crap littered around to find, which got me to rank 15 opening up co-op which i've yet to try, and the ability to break the level cap past 20 for characters/weapon and accessories, though i'm missing alot of the upgrade items to do so, but it helpfully tells where to find them which usually have 3 sources (something drops it in open world, some dungeon or the a shop). Similar to Destiny you can upgrade abilities with perks or swap abilities out for something new as you level past 20.

    i do hope they improve the basic combat, the elemental combo's are what really drive it but it could really do with a jumping combo as you only get a downward strike if you get enough height (standard jump won't activate it, need glider height) and a dash/running strike. Also found out i should have been dumping the orbs (like crackdown, hidden around all over them place) into 'the 7 statues' which give stamina improvements, had enough add 1/2 an extra bar on to it.
    Last edited by Tobal; 30-09-2020 at 10:29 PM.

  5. #5
    Intresed to give this a go but im not sure i should be suporting this dev when they have clearly been nicking assets form other games, Kotaku had a vid up where one of the female characters has a long sword and moves identically to 2b from Nier.


  6. #6
    There's also the fact that 'Hong Kong' and 'Taiwan' are censored in chat

  7. #7
    Yeah that's not gonna fly. It's had me intrigued but I'm going to pass.

  8. #8
    I was playing for the first couple of days an enjoying myself. Even rolled a 5 star character (Mona) but eventually the gameplay loop got a bit stale and the combat frustrating. I saw the elemental gameplay stuff as more of a hassle whenever it pops up, things like an enemy with an ice shield (think Halo and how master chiefs shield works to protect his main health) when I don't have someone in my team with fire element attacks, to deal with it. Can't change party lineup when you're in combat either, so you suck it up or run away.

    Learning that endgame is basically a job and that thing with the copied animations from Nier made me lose enough respect for the game to stop playing. At no point did the gacha or pay to win stuff put me off playing, I thought that was pretty fair to be honest, if anyone was wondering.

  9. #9
    Quote Originally Posted by Adam View Post
    I was playing for the first couple of days an enjoying myself. Even rolled a 5 star character (Mona) but eventually the gameplay loop got a bit stale and the combat frustrating. I saw the elemental gameplay stuff as more of a hassle whenever it pops up, things like an enemy with an ice shield (think Halo and how master chiefs shield works to protect his main health) when I don't have someone in my team with fire element attacks, to deal with it. Can't change party lineup when you're in combat either, so you suck it up or run away.

    Learning that endgame is basically a job and that thing with the copied animations from Nier made me lose enough respect for the game to stop playing. At no point did the gacha or pay to win stuff put me off playing, I thought that was pretty fair to be honest, if anyone was wondering.
    Not sure how far you got, for everything but the open world they give you warnings on what to elementals to take in on dungeons and bosses at least. However i would say the game pretty much solidly built around 1 bow character plus wind+fire (ambers aimed bow is another must for boss fights, strong enemy weak points, knocking archers off towers, air slimes and plenty of open world shooting puzzles) then slotting in 2 of the other 4 elements.

    I've made it to lvl40cap and AR25 which opens bunch of hard stuff where you really have dodge damage, heal and hit those elemental explosions against time limits. Big bosses have patterns to learn to either dodge or stop big attacks or finch them allow you to get some big damage in. Still not spent a dime as they throw alot of free stuff at me still, gotten 3 characters from gacha rolls and 2 from quests (outside the starting 3). Still have the south west of the maps low end content to explore and main story quest for the chinese themed area to finish.

    The game is basically one giant content steal for ideas/gameplay let alone animations and the usual CCP censoring, however i'm enjoying still to play it once a day, though hitting the 40cap the levelling breaking and exp scrolls collecting are getting getting harsher to gather to point i'll likely stop once the main story quest fizzles up, but i would have gotten alot of hours out of it for free.

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