I'm right at the end of the campaign now, likely done tonight. It's a decent campaign though as usual not up to IW's efforts. I'm already questioning whether to keep it though as the light content for multiplayer hangs heavily over this game.
I gave MW quite alot of leeway because there were a lot of moving pieces in how heavily overhauled it was, launching Warzone etc. With this Warzone is already its own running title, another studio largely makes the SP for Treyarch too so there's really no excuse for the MP to be so light on maps etc. Given if I want to play COD online I can still boot MW up or play Warzone to scratch that itch I'm doubtful playing Cold War for 10 months for the mutliplayer to slowly build itself up to having the content it should have had at launch will be worth it compared to pickingit up on the cheap next summer for a short revisit.
Also, whilst I'm not 100% sure I'm pretty convinced the game uses a lot of SSR and minimal selective use of ray tracing rather than proper implementation. Some of the early missions look really nice but later in the game there are some shocking poor reflections going on where either its prebaking to imitate of it already relies on a very poor mans level of RT
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