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View Poll Results: Demon's Souls

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  • 1 - A Dark Soul

    0 0%
  • 2

    0 0%
  • 3

    0 0%
  • 4

    0 0%
  • 5 - Borne of Blood

    0 0%
  • 6

    0 0%
  • 7

    0 0%
  • 8

    2 33.33%
  • 9

    2 33.33%
  • 10 - The Demon's Soul

    2 33.33%
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Thread: Demon's Souls

  1. #41
    Quote Originally Posted by ItsThere View Post
    One trophy left now but I have a horrible feeling I have missed it on the third run....

    I am trapped in the Nexus indeed.
    You have a heart of gold. Don't let them take it from you.

  2. #42
    Quote Originally Posted by Brad View Post
    You have a heart of gold. Don't let them take it from you.
    Is that line still in there? I hope it is.

  3. #43
    Quote Originally Posted by Zaki View Post
    Is that line still in there? I hope it is.
    It is. You'll hear it A LOT.

    Turns out I could get what I needed after slightly messing up a questline so, Platinum Get! All done at Soul Level 150. Totally as expected for me, something that just doesn't let go until you have wrung all the challenge out of it.

    I can either retire Zeus the Demon Slayer or he can put on some fancy threads and start bothering other players now

  4. #44
    Well done @ItsThere You sound like a fan who absolutely blitzed it. How did you find it overall. Personally I'm taking my time. Late evenings when kids are in bed. I am hooked on it. Currently grinding greystone in Tunnel City. I love the fact you can send stuff to storage from anywhere now. It feels like a lot of care and attention went into this. Even though it's a remake. It's one of the best console launch games for me.

  5. #45
    Quote Originally Posted by hudson View Post
    Well done @ItsThere You sound like a fan who absolutely blitzed it. How did you find it overall. Personally I'm taking my time. Late evenings when kids are in bed. I am hooked on it. Currently grinding greystone in Tunnel City. I love the fact you can send stuff to storage from anywhere now. It feels like a lot of care and attention went into this. Even though it's a remake. It's one of the best console launch games for me.
    Overall it was exactly what I wanted. I know the mechanics of the game very well and, as you say, a lot of care and attention has been given to the source material but also into only putting quality of life improvements in that don't muddy the original experience.

    I play all the SoulsBorne games the same way.

    Run 1 - I do everything and see everything, or as much as I can, and enjoy the exprerience like its fresh. There was one stand out moment for me which is used really sparingly. Starting 4-1, you dodge the skeleton. Turn around and backstab him. Finish him off and walk through the first, doorway shaped archway. The second you step through lightning smashes into the tree in front of you, a real flash of light that splinters the tree and sets it on fire. This moment doesn't happen again until the next playthrough and while there is lightning in other areas, it is this one use that really highlights the skill that's been applied to an area that wasn't bare before but it was lacking in detail.

    It's that lavish but sparing approach that highlights the game that's there underneath, it is the same as it was but better. Performance mode is turned on by default and that's how it should be played. The next gen butter and complete visual overhaul make it easily the best launch game since Mario 64. I can only imagine what it would be like to experience it for the first time with this game, and not the source material.

    I finish out playthrough 1 and then, because I'm basically an addict, straight on to...

    Run 2 - still working through the legacy mechanics from Run 1 I don't do everything, but I do most things. No need to repeat some long and difficult runs in lava or anything like that but the challenge really hits here in NG+. NG+ is much much harder than any other playthrough and you can't cruise through on autopilot. I died more times in NG+ than Run 1 and I had to properly re-learn the some of the bosses patterns and tells. Dipping into the multiplayer now its nice to see there are new players who genuinely need help, it is easy to get lost in The Prison of Hope if you don't pick up the right keys. This run is the pinnacle of the challenge for me and when that annoying "git gud" stuff kicks in. It's true though, its still a hard game that you need to manipulate to win.

    That moment in 4-1 is still impressive though.

    Run 3 - the speedrun, when you cut to the core of the game you can do it in a few hours. You need to be levelled properly and you need to know what you're doing. I had a few tricky things to accomplish in this run and the thing that took me the longest carried over from Run 2, getting to Pure White Character Tendency took real patience. When that was done though it becomes a bit more of a cruise. NG++ is not the step up that NG+ is and you don't really need to grind any levels to play effectively. You're now at the apex of your power and the challenge is surmountable. I spent more than a few hours doing things I didn't need to do. I didn't need to beat up on the 1-3 boss to get the platinum but I wanted to. Fundamentally I love the combat and the mechanics, when you've figured out what the designers want you to do, you can do it if you pay attention to what's going on.

    That moment in 4-1 though. Brilliant.

    Overall such a way to start this generation for me, I knew I'd like it but I didn't think I'd like it as much as I do. It encapsulates the PS5 for me, likeable, impressive and better than I was expecting.

  6. #46
    I feel the same way. There's something about the game that ticks a lot of boxes for me. The world design is mind blowing. The weight, the clunk, the examination of enemy patterns. Games used to be like this. It's how they got their 'one-more-go' more-ish success from.

    I've not ventured into NG+. I think I dabbled when I finished the asian version. What makes the enemies harder? Just generally more HP and faster?

    Same for me. 4-1 is an area I return to just to riposte some skellys.

  7. #47
    Quote Originally Posted by hudson View Post
    I feel the same way. There's something about the game that ticks a lot of boxes for me. The world design is mind blowing. The weight, the clunk, the examination of enemy patterns. Games used to be like this. It's how they got their 'one-more-go' more-ish success from.

    I've not ventured into NG+. I think I dabbled when I finished the asian version. What makes the enemies harder? Just generally more HP and faster?

    Same for me. 4-1 is an area I return to just to riposte some skellys.
    Enemies hit a lot harder. It's like they have the Clever Rat's Ring active at all times. No faster but a little more HP too.

  8. #48
    I'm still not getting on with this quite how I'd like to be. I'm enjoying the boss fights a lot, but I'm finding that learning each of the stages is a bit more of a slog than I was expecting. I can't shake the feeling either that I'm either due a gear refresh, or that I've perhaps been a bit too 'creative' with my levelling, too. One thing I know for sure is that the world structure and things being set in levels definitely doesn't excite me as much as Dark Souls' organic, connected one.

  9. #49
    I'm absolutely hooked on this, what a superb game.

    The only other Souls I've played is DS 3, which was given to me as a birthday gift by a mate. I was totally captivated by it from beginning to end, but haven't touched a Souls since for whatever reason. What's interesting about Demon's for me is just how fully formed the concept was, even at this early stage. Structurally and gameplay wise it's very similar indeed to DS 3 - and I mean that in a good way.

    I've just beaten the boss of 2-2, making relatively steady progress so far. I selected Knight and I'm using the class's default armour plus the Crescent Falchion+1, after a mate clued me into it being handy and we co-op'd through part of 4-1 to grab it.

    Being Crescent it scales with magic though, which I'm not putting points into, as I'm going for a Quality build - so I'm thinking of switching up to the Uchigatana pretty soon. Think I'll go for Quality on that too, potentially start two handing it and put an emphasis on Str....or should I go Sharp and put points into Dex. Can't decide atm

    Honestly, they couldn't have chosen a better launch game for me personally. But I do appreciate I'm fortunate in that I haven't already played this on the PS3 (my ardor would be dulled if I had, for sure).

  10. #50
    Quote Originally Posted by fuse View Post
    I'm still not getting on with this quite how I'd like to be. I'm enjoying the boss fights a lot, but I'm finding that learning each of the stages is a bit more of a slog than I was expecting. I can't shake the feeling either that I'm either due a gear refresh, or that I've perhaps been a bit too 'creative' with my levelling, too. One thing I know for sure is that the world structure and things being set in levels definitely doesn't excite me as much as Dark Souls' organic, connected one.
    How effectively have you been upgrading your weapons? I think that is pretty key to early success, as is using a bow, dealers choice.

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