History in Games:
1996 - NiGHTS into Dreams
1996 - Christmas NiGHTS
2007 - NiGHTS: Journey of Dreams
Overview:
25 years ago this year the race of the 3D platformers had begun following the reveal of the earth shattering confirmation of Mario 64's existence and each platform was in the midst of seeing 3D titles appear. Sega was no different but unlike what had been expected the title didn't emerge as a new Sonic game but instead Sonic Team delivered an analogue controller based new title in the form of NiGHTS. Cheekily the game existed in full 3D but the majority of gameplay took place on a 2D plane with players pulling off tricks and maneuvers against the clock to orb containers and unlock new routes. As infamous for its free Xmas demo as it was its addictive gameplay, the series left fans wanting a sequel for years with the eventual title arriving on Nintendo's motion based system. The sequel received some positive feedback but lost too much traction on control issues and dated visuals, failing to find an audience with Nintendo's crowd at the time which sent NiGHTS as a franchise back into the dream realm where it still slumbers outside of nods in other Sega titles.
What are your memories of NiGHTS into Dreams and should Sega return to the series?
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