FF isn't solely defined by crowd management, each enemy has their own personality and behaves differently which means you have to mix up your game rather than just 'nailing the throw'. I guarantee that being good at throwing enemies won't make the game a cakewalk, just like using the infinite punch trick doesn't guarantee a 1cc. FF can play differently each credit and that's what makes the game so brutal. You can also play for score at high levels with the alchemy trick so it's got plenty to offer.
SOR2 is still good mind you...although it did take Sega two attempts to get the template right
SOR2 is still good mind you...although it did take Sega two attempts to get the template right
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