I've been hammering this, staying up til 1am last night to play it. I have seen the end credits after
1 - Koopa's Tantrum
2
3
4
5 - Bowser's Fury
I've been hammering this, staying up til 1am last night to play it. I have seen the end credits after
Aaaaand done. Well, not really,
Loved the constant harrasment by Kaiju Bowser, and how the battles against him change a bit at every encounter. The game world is composed by a series of small islands, each with five Shines;
and more or less the challenge is on par with 3D world, though I doubt it will reach the difficulty of that game's last world.
I think the number of total Cat Shines reaches the magic number of 120, considering I'm at 70 and I have several world Shines and at least two full worlds to collect. Some of the world Shines require to traverse large portions of it, which is more a test of patience than skill...seriously, why does Mario designers like the "bring child to mother" task like the penguin in Mario 64.
I really liked how Plessie works both as a fast-travel between islands and how she's integrated into the game with world Shines and other secondary objectives.
A downside is that ome Shines aren't available until you reach the correct "chapter" of an island: think Mario 64, but instead of having to re-enter a painting, you need to exit the island and get close to it again to trigger a change in Shine positioning.
It's good, though I think I still prefer Odyssey's (and previous Mario's) segregated levels, it grants more variety in environments; islands in Bowser's Fury are varied, but the sea connecting them is kinda bland, Kaiju Bowser or not.
So, Shine's not 120 but only 100, and this evening I've reached 90 of them. I guess I'll be done with Bowser's Fury tomorrow, or at least within the week. Battling Kaiju Bowser once you see the ending once will bring you to the final battle once again.
Bookmarks