Some of these trophies look very difficult...
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Resident Evil 4
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Originally posted by Atticus View PostEnjoying my 2nd run ... saving up for the infinite rocket launcher ... a game-breaking weapon that I can't wait to get my hands on
Beat the game for a 6th time yesterday, defo recommend S+ pro run then do the Minimalist (handguns and knives only) run with the Cat ears (Inf ammo on all guns), the Matilda rips through just about everything!
Also, getting S rank on each Mercs Level once will net you the Handcannon, far far easier way to unlock it. Mercenaries is fun but very easy this time round.
1000/1000 gamerscore done, now I'm tempted to go back and try and get the last few achievements for RE2R
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Finished this over the weekend. It's an absolute banger. Nothing too scary just lots of great combat. The guns, the feeling of popping a head and following up with a kick or suplex, it just makes you feel great. I played on Standard mode and I'm half tempted to go back in on Hardcore.
Is it worthy of the full price asking? I'd say yes well and truly. The graphics are amazing. The gameplay tweaking/remaking is exquisite ( I went back to GC original and nearly died in real life trying to control the game).
It's great to play a game which has (sadly now seen as a negative) slightly linear map with some backtracking for treasures etc, with great combat etc. It feel sweet and compact. Goddamn you overwhelming open worlds!
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Originally posted by hudson View Postthe feeling of popping a head
I'm at the Island again in my 2nd run. I missed the Disgrace of the Salazer Family side mission again ... must remember that on my 3rd ...
Still ... I'm half way to saving up for that infinite rl
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Originally posted by Ouenben View PostI only waited until i had enough that selling my maxed out guns would be enough to get me over the 1.6mil line.
Although I kept my riot gun shotgun for close encounters
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Originally posted by Atticus View PostIt's funny you say that, I noticed my maxed-out Blacktail is worth 300k ... not sure I could part with it though
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Originally posted by hudson View PostWhat would you rather have... Resident Evil 9 to have an entirely new approach (state if like), keep going with 7 and 8's approach (first-person) or bring out a new RE but using RE4 Remake gameplay design?
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I absolutely loved RE:4 on the gamecube, felt flawless back in the day, absolutely rinsed it strangers..
So i pre-ordered early (Digital deluxe) and the movement of the main character is annoying me, just feels wooden, played upto the lake with the giant eel, but certainly not loving it as much as i did the first time through
rose tinted meh
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Originally posted by hudson View PostI nearly cried during the initial village bit. I felt overwhelmed, but just needed
to survive. Are there more bits like that, but where you don't get saved by the bell?
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This was... decent. I really don't know where I could draw the line that my own over familiarity with the prior RE4 releases dampened the experience as it went on. It's very clearly well done but I think there was still an element of knowing the experience too well and so it had a lack of freshness the prior remakes had. RE4 was probably the entry least in need of a remake too. Likewise, by the time I was halfway through the castle it began to really sink in how much the first half is superior to the second half. It's very much the version of RE4 I would go to but at the same time... I'm not sure I need to go back to any RE4 again in future rather than leave it to the memories at last.
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