Finally got round to playing this today and like the videos suggested, it's suitably bizarre.
After simply pressing the 'O' button on the default choices, I was thrown into the game where I was given the option of selecting a character; a couple were blacked out, which I imagine, can be unlocked at some junctue during the game. Anyway, once my character was chosen I was greeted with a screen showing the in-game manager, who went on to spout something in his native tongue.
With the managerial pleasantries out of the way, I was lead through a brief tutorial of the game before I was let loose. From my limited play-time, there were a selection of 6 stages, which saw my character having to accomodate the customers by serving them their food. This is done by pressing the relevant buttons when prompted, it sounds easy, but around half-way through the level a siren sounds and the game speeds up, which of course, you have to keep up with. Press the wrong button and the customer goes away disgruntled. The same of course occurs, if you don't serve them in a timely fashion either. This is all measured by the bar on the right-side of the screen.
After the 3rd Stage had been successfully beaten, I was put through my Yoshinoya-making paces by a customer, this is where I actually halted play, since I haven't managed to work out what I'm supposed to be doing beyond the Shenmue-QTE like aspect of the game.
It's very much a scenario of trial and error with this game, you will get there in the end, but obviously due to the language barrier, it does make things a little awkward. However, with that aside, I had good fun playing it.
After simply pressing the 'O' button on the default choices, I was thrown into the game where I was given the option of selecting a character; a couple were blacked out, which I imagine, can be unlocked at some junctue during the game. Anyway, once my character was chosen I was greeted with a screen showing the in-game manager, who went on to spout something in his native tongue.
With the managerial pleasantries out of the way, I was lead through a brief tutorial of the game before I was let loose. From my limited play-time, there were a selection of 6 stages, which saw my character having to accomodate the customers by serving them their food. This is done by pressing the relevant buttons when prompted, it sounds easy, but around half-way through the level a siren sounds and the game speeds up, which of course, you have to keep up with. Press the wrong button and the customer goes away disgruntled. The same of course occurs, if you don't serve them in a timely fashion either. This is all measured by the bar on the right-side of the screen.
After the 3rd Stage had been successfully beaten, I was put through my Yoshinoya-making paces by a customer, this is where I actually halted play, since I haven't managed to work out what I'm supposed to be doing beyond the Shenmue-QTE like aspect of the game.
It's very much a scenario of trial and error with this game, you will get there in the end, but obviously due to the language barrier, it does make things a little awkward. However, with that aside, I had good fun playing it.
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